2012-07-30 60 views
0

我正在创建一个Flash引擎,并且我有一个Loader类。当我在地图中打开.swf文件时,它可以工作,但是当我在服务器上打开它时,它不会。 HTTP状态返回200,所以这意味着它有一个连接,但图像不显示......这是如何造成的,我该如何解决它?Flash文件下载在服务器上不起作用

package com.loading{ 
import flash.display.Loader; 
import flash.media.Sound; 
import flash.net.URLRequest; 
import flash.events.Event; 
import flash.events.ErrorEvent; 
import flash.events.IOErrorEvent; 
import flash.events.EventDispatcher; 
import com.events.LoaderEvent; 
import flash.media.SoundChannel; 
import flash.events.HTTPStatusEvent; 

public class Loader extends EventDispatcher { 

    public var returnImages:Array = new Array(); 

    public var totalImages:int = 0; 

    public function Loader() { 
    } 

    public function LoadImage(path:String) { 
     var imgLoader:flash.display.Loader = new flash.display.Loader(); 
     imgLoader.contentLoaderInfo.addEventListener(LoaderEvent.COMPLETE, loadImageComplete); 
     imgLoader.contentLoaderInfo.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpError,false,0,true); 
     imgLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, error, false, 0 ,true); 
     imgLoader.load(new URLRequest(path)); 
     totalImages = 1; 
    } 

    public function LoadImages(paths:Vector.<String>) { 
     totalImages = paths.length; 
     for (var i:int = 0; i<paths.length; i++) { 
      var imgLoader:flash.display.Loader = new flash.display.Loader(); 
      imgLoader.contentLoaderInfo.addEventListener(LoaderEvent.COMPLETE, loadImageComplete); 
      imgLoader.contentLoaderInfo.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpError,false,0,true); 
      imgLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, error, false, 0 ,true); 
      imgLoader.load(new URLRequest(paths[i])); 
     } 
    } 

    private function loadImageComplete(e:Event) { 
     returnImages.push(e.target.content); 
     if (returnImages.length == totalImages) { 
      dispatchEvent(new LoaderEvent(LoaderEvent.ALL_IMAGES_LOADED,0,totalImages,true)); 
     } else { 
      dispatchEvent(new LoaderEvent(LoaderEvent.IMAGE_LOADED,returnImages.length,totalImages,true)); 
     } 
    } 

    private function error(e:IOErrorEvent) { 
     dispatchEvent(new LoaderEvent(LoaderEvent.ERROR,0,0,e.text,true)); 
    } 

    private function httpError(e:HTTPStatusEvent) { 
     if (e.status != 200) { 
      dispatchEvent(new LoaderEvent(LoaderEvent.ERROR,0,0,e.status,true)); 
     } 
    } 



} 

} 

,这是它是如何加载:

var lo:com.loading.Loader = new com.loading.Loader(); 
lo.LoadImage("http://s3files.core77.com/blog/images/Balloon-Tank.jpg"); 
lo.addEventListener(LoaderEvent.ERROR, error, false, 0 ,true); 
lo.addEventListener(LoaderEvent.ALL_IMAGES_LOADED,loadImage, false, 0, true); 
function loadImage(e:LoaderEvent) { 
for (var i:int =0; i<e.totalPosition; i++) { 
    info.appendText("Loaded Image: " + i+"\n"); 
    try { 
     var tempBitmap:Bitmap = lo.returnImages[i]; 
     tempBitmap.scaleX = tempBitmap.scaleY = 2; 
     tempBitmap.alpha = 0.5; 
     addChild(tempBitmap); 
    } catch (error:Error) { 
     info.appendText("Catched Error: " + error.toString() + "\n"); 
    } 
} 
} 

function error(e:LoaderEvent) { 
info.appendText("Error: " + e.currentString+"\n"); 
} 
+0

请问当我在本地运行它时,“当我在地图上打开swf”这个语句是否有效?您是否将SWF部署到图像托管的相同子域? – 2012-07-30 21:01:52

+0

不,它是在本地打开的,链接只是我在谷歌上发现的一个随机图像来测试它。但我给了完整的域名,所以它应该加载,因为它在本地... – tversteeg 2012-07-30 22:40:54

回答

1

我认为当你创建一个从加载图像的新Bitmap,并试图操纵其scalealpha属性你遇到一个跨域问题。快速解决方法是从SWF托管的同一台服务器加载测试映像。

如果您对与Flash相关的跨域策略感兴趣,则应该阅读(相当深奥)Adobe documentation,特别是标题为“遍历显示列表”的部分。

+0

你说得对,它必须与跨域权利。我只需要这样做:Security.allowDomain(“URLfromSite”); – tversteeg 2012-07-31 10:42:04

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