最近我一直在尝试使用新的Windows.UI.Composition API,并且在使用彩色布卢姆动画时,我一直试图从屏幕的每一边同时运行其中的四个。我已经能够让他们四个运行在按钮的点击,但我已经开始总是接管显示器到底例如最后过渡:如何运行在同一时间运行多个色彩绽放动画?
这是发生了什么:
但是应该发生的是,所有的颜色应该在同一时间填满整个屏幕。我将如何能够做到这一点?
这是我用来启动动画代码:
private void surroundBloomButton_Click(object sender, RoutedEventArgs e)
{
//all of these headers are actually textblocks I've placed on the sides of the grid.
var header = topFlower;
var headerPosition = topFlower.TransformToVisual(UICanvas).TransformPoint(new Windows.Foundation.Point(0d, 0d));
var header2 = rightFlower;
var header2Position = rightFlower.TransformToVisual(UICanvas).TransformPoint(new Windows.Foundation.Point(0d, 0d));
var header3 = bottomFlower;
var header3Position = bottomFlower.TransformToVisual(UICanvas).TransformPoint(new Windows.Foundation.Point(0d, 0d));
var header4 = leftFlower;
var header4Position = leftFlower.TransformToVisual(UICanvas).TransformPoint(new Windows.Foundation.Point(0d, 0d));
//Uses values of the textBlock size
var initialBounds = new Windows.Foundation.Rect()
{
Width = header.RenderSize.Width,
Height = header.RenderSize.Height,
X = headerPosition.X,
Y = headerPosition.Y
};
var finalBounds = Window.Current.Bounds; // maps to the bounds of the current window
//The code is super easy to understand if you set a break point here and
//check to see what happens step by step ;)
surroundButtonTransition.Start((Windows.UI.Color.FromArgb(255, 255, 0, 0)), // the color for the circlular bloom
initialBounds, // the initial size and position
finalBounds); // the area to fill over the animation duration
// Add item to queue of transitions
initialBounds = new Rect()
{
Width = header2.RenderSize.Width,
Height = header2.RenderSize.Height,
X = header2Position.X,
Y = header2Position.Y
};
surroundButtonTransition.Start((Windows.UI.Color.FromArgb(255, 255, 150, 0)), // the color for the circlular bloom
initialBounds, // the initial size and position
finalBounds); // the area to fill over the animation duration
initialBounds = new Rect()
{
Width = header3.RenderSize.Width,
Height = header3.RenderSize.Height,
X = header3Position.X,
Y = header3Position.Y
};
surroundButtonTransition.Start((Windows.UI.Color.FromArgb(255, 0, 255, 0)), // the color for the circlular bloom
initialBounds, // the initial size and position
finalBounds); // the area to fill over the animation duration
initialBounds = new Rect()
{
Width = header4.RenderSize.Width,
Height = header4.RenderSize.Height,
X = header4Position.X,
Y = header4Position.Y
};
surroundButtonTransition.Start((Windows.UI.Color.FromArgb(255, 0, 0, 255)), // the color for the circlular bloom
initialBounds, // the initial size and position
finalBounds); // the area to fill over the animation duration
}
private void SurroundButtonTransition_ColorBloomTransitionCompleted(object sender, EventArgs e)
{
//Changes colour of background to "White Smoke " when
//the animations have finished.
UICanvas.Background = new SolidColorBrush(Windows.UI.Colors.WhiteSmoke);
}