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凹五边形我使用这个代码来生成矩形GL_QUADS吸引,而不是recangle
glBegin(GL_QUADS);
glColor3f(0,0,0);
glVertex2f(-0.9,-0.9);
glVertex2f(-0.9,+0.9);
glVertex2f(+0.9,-0.9);
glVertex2f(+0.9,+0.9);
glEnd();
我的窗口设置与此代码:
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
glutInitWindowSize(600,600);
glutInitWindowPosition(0,0);
glutCreateWindow("Atari Breakout!");
glClearColor(0,1,0,1);
glOrtho(-1.0f, +1.0f, -1.0f,+1.0f,1,1);
glutDisplayFunc(display);
glutIdleFunc(display);
glutMainLoop();