2015-09-17 39 views
71

ES6在节点4中完全可用。我想知道它是否包含定义方法合约的接口概念,如MyClass implements MyInterface有没有办法在ES6/Node 4中创建接口?

我找不到很多与我的谷歌搜索,但也许有一个很好的技巧或解决方法可用。

+2

完全? [截至目前没有。](https://kangax.github.io/compat-table/es6/) – Bergi

+1

JS仍然使用[duck typing](https://en.wikipedia.org/wiki/Duck_typing)。没有静态执行的“方法合同”。如果您想动态测试它们,您可以轻松编写自己的界面检查程序。 – Bergi

+0

在ES6上已经有不少书籍可用,例如[这一个](https://github.com/getify/You-Dont-Know-JS/blob/master/es6%20&%20beyond/README.md#you-dont-know-js-es6--beyond) 。如果你阅读其中的一个,你不必再想知道什么功能,并且在ES6中不可用。在最坏的情况下[看规格](http://www.ecma-international.org/ecma-262/6.0/index.html)。术语“界面”出现12次。请不要为语言可能具有的每个功能创建问题。 –

回答

52

接口不是ES6的一部分,但类是。

如果你真的需要它们,你应该看看支持它们的TypeScript

+0

“他们”是接口。 FWIW您可能需要仔细考虑上面提供的译员链接。不完全如我所料,但接近。 – Berniev

9

在评论debiasej写了下面的文章中提到的详细解释了设计模式(基于接口,类):

http://loredanacirstea.github.io/es6-design-patterns/

设计模式的书在JavaScript也可能对您有用:

http://addyosmani.com/resources/essentialjsdesignpatterns/book/

设计模式=类+接口或多继承

ES6 JS中的工厂模式示例(运行:node example.js):

"use strict"; 

// Types.js - Constructors used behind the scenes 

// A constructor for defining new cars 
class Car { 
    constructor(options){ 
    console.log("Creating Car...\n"); 
    // some defaults 
    this.doors = options.doors || 4; 
    this.state = options.state || "brand new"; 
    this.color = options.color || "silver"; 
    } 
} 

// A constructor for defining new trucks 
class Truck { 
    constructor(options){ 
    console.log("Creating Truck...\n"); 
    this.state = options.state || "used"; 
    this.wheelSize = options.wheelSize || "large"; 
    this.color = options.color || "blue"; 
    } 
} 


// FactoryExample.js 

// Define a skeleton vehicle factory 
class VehicleFactory {} 

// Define the prototypes and utilities for this factory 

// Our default vehicleClass is Car 
VehicleFactory.prototype.vehicleClass = Car; 

// Our Factory method for creating new Vehicle instances 
VehicleFactory.prototype.createVehicle = function (options) { 

    switch(options.vehicleType){ 
    case "car": 
     this.vehicleClass = Car; 
     break; 
    case "truck": 
     this.vehicleClass = Truck; 
     break; 
    //defaults to VehicleFactory.prototype.vehicleClass (Car) 
    } 

    return new this.vehicleClass(options); 

}; 

// Create an instance of our factory that makes cars 
var carFactory = new VehicleFactory(); 
var car = carFactory.createVehicle({ 
      vehicleType: "car", 
      color: "yellow", 
      doors: 6 }); 

// Test to confirm our car was created using the vehicleClass/prototype Car 

// Outputs: true 
console.log(car instanceof Car); 

// Outputs: Car object of color "yellow", doors: 6 in a "brand new" state 
console.log(car); 

var movingTruck = carFactory.createVehicle({ 
         vehicleType: "truck", 
         state: "like new", 
         color: "red", 
         wheelSize: "small" }); 

// Test to confirm our truck was created with the vehicleClass/prototype Truck 

// Outputs: true 
console.log(movingTruck instanceof Truck); 

// Outputs: Truck object of color "red", a "like new" state 
// and a "small" wheelSize 
console.log(movingTruck); 
+19

那么,在这里,我可以与他人合作的界面在哪里? –

+0

一些更深入的解释是在这个网站:https://www.sitepoint.com/object-oriented-javascript-deep-dive-es6-classes/ – 42n4

+2

在这个网站ES5模式有很大的更新ES6:http: //loredanacirstea.github.io/es6-design-patterns/ – debiasej

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