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我想制作一个游戏,您必须猜测一个数字,我决定在游戏中添加复活节彩蛋,但每当我尝试检查复活节彩蛋时,它只能与最后一个一起使用检查多个字符串
public class Guess extends Applet implements ActionListener
{
util u = new util(); //Utility class
int answer = u.rand(1,100); //Randomize answer
String ansWord = Integer.toString(answer); //Convert Integer to String
int winloss = 1; //Set winloss to display startup message
TextField input; //Declare TextField
boolean pizza,blazeIt; //Easter Eggs
String response; //Declare Strings
public void init()
{
input = new TextField(5);
add(input);
input.addActionListener(this);
}
public void paint(Graphics g)
{
g.drawString(""+winloss,10,20);
switch(winloss)
{
case 1:g.drawString("Guess What Number I Am Thinking Of",getWidth()/2-100,50);
break;
case 2:g.drawString("How did you know?!?!?!",getWidth()/2-50,50);
break;
case 3:g.drawString("Nope",getWidth()/2-5,50);
break;
case 4:pizza = true;
break;
case 5:blazeIt = true;
break;
default:g.drawString("Broken",10,10);
break;
}
easterCheck(g);
}
public void actionPerformed(ActionEvent e)
{
response = String.valueOf(input.getText());
if(response.equals(ansWord))
{
winloss = 2;
}
else
{
easter("420",5); //Does not work
easter("Pizza",4); //Works
}
repaint();
}
public void easter(String wordInput, int output)
{
if(response.equals(wordInput))
{
winloss = output;
}
else
{
winloss = 3;
}
}
public void easterCheck(Graphics g)
{
if(pizza)
{
g.drawString("Delicious!",10,getHeight()-10);
}
if(blazeIt)
{
g.drawString("Blaze it!",10,getHeight()-20);
}
}
}
我该如何解决这个问题?
我发布了我的分析。请学习如何使用调试工具,这非常有用。 – waltersu
1)为什么要编写一个小程序?如果是由于老师指定它,请将它们转介给[为什么CS教师应该**停止**教Java applets](http://programmers.blogoverflow.com/2013/05/why-cs-teachers-should -stop教学-java的小应用程序/)。 2)请参阅[不支持Java插件的支持](http://www.gizmodo.com.au/2016/01/rest-in-hell-java-plug-in/)和[转移到无插件Web]( https://blogs.oracle.com/java-platform-group/entry/moving_to_a_plugin_free)。 .. –
.. 3)为什么要使用AWT?看到[这个答案](http://stackoverflow.com/questions/6255106/java-gui-listeners-without-awt/6255978#6255978)有很多很好的理由放弃AWT使用组件有利于Swing。 –