[解决]蟒蛇pygame的int对象错误
蟒蛇扔我一个一个类型的错误,当我尝试运行我的pygame的剧本,我找不到任何解决方案.. 我已经看了看周围的其他职位,但couldn解决方案找不到任何帮助。我在哪里错了? 错误;
Traceback (most recent call last):
File "pygameclass.py", line 43, in <module>
ball.append(Ball(25, 400, 300 (50,50,50), "L", 25, 1, 100))
TypeError: 'int' object is not callable
我的代码;
import pygame, sys, random
from pygame.locals import *
w = 800
h = 400
z = 0
screen = pygame.display.set_mode((w,h))
pygame.display.update()
class Ball:
def __init__(self, radius, y,x , color, size, maxforce, force, life):
self.y = y
self.x = x
self.size =size
self.maxforce = maxforce
self.force = force
self.radius = radius
self.color = color
self.life = life
pygame.draw.circle(screen, self.color, (self.x, self.y), self.radius)
def fall (self):
if self.y < h-self.radius:
self.y +=self.force
if self.force < self.maxforce:
self.force+=1
elif self.y > h-self.radius or self.y == h-self.raidus:
self.y = h-self.radius -1
self.force = self.force*-1
self.maxforce = self.maxforce/2
pygame.draw.circle(screen, self.color, (self.x, self.y), self.radius)
self.life-=1
if self.life<0:
ball.remove(self)
clock=pygame.time.Clock()
ball = []
ball.append(Ball(25, 400, 300 (50,50,50), "L", 25, 1, 100))
while True:
clock.tick(60)
x,y = pygame.mouse.get_pos()
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
screen.fill((0,0,0))
for i in ball:
i.fall
你有没有考虑过这样做的生活?你已经救了自己很多的挫折,尽管尽管这些修复,球似乎不干,我只剩下一个黑屏.. – 2014-10-18 20:57:49
不知道为什么,但你有另一个问题'ball.remove(self) '在那个秋天的方法,没有球 – 2014-10-18 21:02:57
这可能是问题,为什么我留下了一个空白的屏幕,对不起,你已经筛选过的烂摊子,这是我第一天学习使用pygame – 2014-10-18 21:10:41