我以前发布过这个问题,没有人能回答,所以我再次尝试,因为这个问题使我的应用程序变得毫无价值。当屏幕超时或用户点按电源按钮时,我需要继续播放声音。我已经阅读了几乎所有关于唤醒锁的在线文章,我可以找到并且无法使其工作。下面是根据用户选择的输入播放声音的.Java文件之一。除了当屏幕变暗时声音停止播放,一切都很好。只是一个说明,我对此很新,所以如果这个代码是草率或多余的请让我知道。唤醒锁定不起作用
package com.androidsleepmachine.gamble;
import android.app.Activity;
import android.content.Context;
import android.media.MediaPlayer;
import android.os.Bundle;
import android.os.Handler;
import android.os.PowerManager;
import android.view.KeyEvent;
import android.view.View;
import android.widget.ArrayAdapter;
import android.widget.Button;
import android.widget.Spinner;
public class Ship extends Activity implements View.OnClickListener {
public static final Integer[] TIME_IN_MINUTES = { 30, 45, 60, 180, 360 };
public MediaPlayer mediaPlayer;
public Handler handler = new Handler();
public Button button2;
public Spinner spinner2;
public PowerManager.WakeLock wl;
// Initialize the activity
@Override
public void onCreate(Bundle savedInstanceState) {
PowerManager pm = (PowerManager) getSystemService(POWER_SERVICE);
PowerManager.WakeLock wl = pm.newWakeLock(PowerManager.PARTIAL_WAKE_LOCK,
"Playwhenoff");
super.onCreate(savedInstanceState);
wl.acquire();
setContentView(R.layout.ship);
button2 = (Button) findViewById(R.id.btn2);
button2.setOnClickListener(this);
spinner2 = (Spinner) findViewById(R.id.spinner2);
ArrayAdapter<Integer> adapter = new ArrayAdapter<Integer>(this,
android.R.layout.simple_spinner_item, TIME_IN_MINUTES);
adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item);
spinner2.setAdapter(adapter);
}
// Play the sound and start the timer
private void playSound(int resourceId) {
// Cleanup any previous sound files
cleanup();
// Create a new media player instance and start it
mediaPlayer = MediaPlayer.create(this, resourceId);
mediaPlayer.start();
// Create the timer to stop the sound after x number of milliseconds
int selectedTime = TIME_IN_MINUTES[spinner2.getSelectedItemPosition()];
handler.postDelayed(runnable, selectedTime * 60 * 1000);
}
// Handle button callback
@Override
public void onClick(View v) {
switch (v.getId()) {
case R.id.btn2:
playSound(R.raw.ocean_ship);
break;
}
}
protected void onStop() {
cleanup();
super.onStop();
}
// Stop the sound and cleanup the media player
public void cleanup() {
if (mediaPlayer != null) {
mediaPlayer.stop();
mediaPlayer.release();
mediaPlayer = null;
wl.release();
}
// Cancel any previously running tasks
handler.removeCallbacks(runnable);
}
// Runnable task used by the handler to stop the sound
public Runnable runnable = new Runnable() {
public void run() {
cleanup();
}
};
@Override
protected void onPause() {
// TODO Auto-generated method stub
super.onPause();
wl.release();
}
}
好吧,我想我明白你说的一点点。当我删除清理();从onStop();当我关闭屏幕时音频仍然播放,问题就是它不会停下来。我如何解决这个问题 – user2727048
@ user2727048:正如我写的,音频播放器通常使用服务进行音频播放,因此播放可以独立于此类UI关注运行。您的用户界面将命令发送到服务以启动和停止播放。 – CommonsWare
我明白你的意思了,但我对这个真的很陌生,我不知道如何实施从我的活动播放声音到播放声音的服务的更改 – user2727048