2017-06-02 64 views
2

问题:动态创建科尔多瓦构建(Android和iOS)

为了我的测试/生产的API之间进行切换,我已经注释掉取决于我用的构造线。此外,我无法找到在两个平台的商店中为我的应用程序签名设置自定义项目的最佳方法(例如:如果我正在使用测试版本,我想在Xcode的软件包标识符中包含“.dev”)。


我已经试过:关于使用build.json宣布签署您的应用程序所需的信息

科尔多瓦文档会谈。 Here for iOShere for Android。我尝试过使用它(甚至试图只使用没有文件的标志),但是当我构建应用程序时,这些标志似乎不被用于每个平台的构建文件夹。这是我使用的build.json

{ 
    "android": { 
     "debug": { 
      "keystore": "../android.keystore", 
      "storePassword": "android", 
      "alias": "mykey1", 
      "password" : "password", 
      "keystoreType": "" 
     , 
     "release": { 
      "keystore": "../android.keystore", 
      "storePassword": "", 
      "alias": "mykey2", 
      "password" : "password", 
      "keystoreType": "" 
     } 
    }, 

    "ios": { 
     "debug": { 
      "codeSignIdentity": "iPhone Developer", 
      "developmentTeam": "IDENTIFIER", 
      "packageType": "debug", 
      "buildFlag": [ 
       "PRODUCT_BUNDLE_IDENTIFIER=org.name.dev.product_name", 
       "EMBEDDED_CONTENT_CONTAINS_SWIFT=YES", 
       "ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES=NO", 
       "LD_RUNPATH_SEARCH_PATHS = \"@executable_path/Frameworks\"" 
      ] 
     }, 
     "release": { 
      "codeSignIdentity": "iPhone Developer", 
      "developmentTeam": "IDENTIFIER", 
      "packageType": "app-store", 
      "buildFlag": [ 
       "PRODUCT_BUNDLE_IDENTIFIER=org.name.product_name", 
       "EMBEDDED_CONTENT_CONTAINS_SWIFT=YES", 
       "ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES=NO", 
       "LD_RUNPATH_SEARCH_PATHS = \"@executable_path/Frameworks\"" 
      ] 
     } 
    } 
} 

下面是来自CLI一些输出,当我运行cordova run ios --target="iPad-2" --debug

Reading build config file: 
    Building for iPad 2 Simulator 
    Building project: /path/product_name/platforms/ios/product_name.xcworkspace 
    Configuration: Debug 
    Platform: emulator 
Adding xcodebuildArg: PRODUCT_BUNDLE_IDENTIFIER=org.name.dev.product_name 
Build settings from command line: 
    CONFIGURATION_BUILD_DIR = /path/product_name/platforms/ios/build/emulator 
    PRODUCT_BUNDLE_IDENTIFIER = org.name.dev.product_name 
    SDKROOT = iphonesimulator10.3 
    SHARED_PRECOMPS_DIR = /path/product_name/platforms/ios/build/sharedpch 

Build settings from configuration file '/path/product_name/platforms/ios/cordova/build-debug.xcconfig': 
    CLANG_ALLOW_NON_MODULAR_INCLUDES_IN_FRAMEWORK_MODULES = YES 
    CODE_SIGN_ENTITLEMENTS = $(PROJECT_DIR)/$(PROJECT_NAME)/Entitlements-$(CONFIGURATION).plist 
    CODE_SIGN_IDENTITY = iPhone Developer 
    ENABLE_BITCODE = NO 
    GCC_PREPROCESSOR_DEFINITIONS = DEBUG=1 
    HEADER_SEARCH_PATHS = "$(TARGET_BUILD_DIR)/usr/local/lib/include" "$(OBJROOT)/UninstalledProducts/include" "$(OBJROOT)/UninstalledProducts/$(PLATFORM_NAME)/include" "$(BUILT_PRODUCTS_DIR)" 
    OTHER_LDFLAGS = -ObjC 
    SWIFT_OBJC_BRIDGING_HEADER = $(PROJECT_DIR)/$(PROJECT_NAME)/Bridging-Header.h 

=== BUILD TARGET CordovaLib OF PROJECT CordovaLib WITH CONFIGURATION Debug === 

所以......它看起来像build.json工作,但我不能看到我的Xcode建立论点正在放!

我对此有何看法?我应该潜入钩子还是cordova-custom-config?我很茫然。


我想要什么,以避免...

如果它真是一绝,我可以尝试处理不同的构建与Gulpfile,但我觉得自己有一个正确的方式来与Cordova一起做这件事。

回答