我试图追加一些数据到一个流。这适用于FileStream
,但不适用于MemoryStream
,这是由于固定的缓冲区大小。追加到MemoryStream
将数据写入流的方法与创建流的方法分开(我在下面的示例中对其进行了大量简化)。创建流的方法不知道要写入流的数据的长度。
public void Foo(){
byte[] existingData = System.Text.Encoding.UTF8.GetBytes("foo");
Stream s1 = new FileStream("someFile.txt", FileMode.Append, FileAccess.Write, FileShare.Read);
s1.Write(existingData, 0, existingData.Length);
Stream s2 = new MemoryStream(existingData, 0, existingData.Length, true);
s2.Seek(0, SeekOrigin.End); //move to end of the stream for appending
WriteUnknownDataToStream(s1);
WriteUnknownDataToStream(s2); // NotSupportedException is thrown as the MemoryStream is not expandable
}
public static void WriteUnknownDataToStream(Stream s)
{
// this is some example data for this SO query - the real data is generated elsewhere and is of a variable, and often large, size.
byte[] newBytesToWrite = System.Text.Encoding.UTF8.GetBytes("bar"); // the length of this is not known before the stream is created.
s.Write(newBytesToWrite, 0, newBytesToWrite.Length);
}
一个想法我是一个可扩展MemoryStream
发送到功能,则返回的数据追加到现有的数据。
public void ModifiedFoo()
{
byte[] existingData = System.Text.Encoding.UTF8.GetBytes("foo");
Stream s2 = new MemoryStream(); // expandable capacity memory stream
WriteUnknownDataToStream(s2);
// append the data which has been written into s2 to the existingData
byte[] buffer = new byte[existingData.Length + s2.Length];
Buffer.BlockCopy(existingData, 0, buffer, 0, existingData.Length);
Stream merger = new MemoryStream(buffer, true);
merger.Seek(existingData.Length, SeekOrigin.Begin);
s2.CopyTo(merger);
}
任何更好的(更有效的)解决方案?
你能解释一下为什么你没有使用可扩展的流来进行写操作? – Rotem
啊,像这样? Stream s2 = new MemoryStream(); //可扩展容量内存流 s2.Write(existingData,0,existingData.Length); WriteUnknownDataToStream(s2); –
是的,这就是我的意思......这就是为什么它是一个流,而不是一个数组,不是? – Rotem