2013-04-15 83 views
0

我有以下代码,我试图通过手动更改套接字的端点将数据包发送到特定的客户端,我不知道如何配置套接字以使用async_write函数发送数据包。第44-47行用于尝试解决升压异步服务器示例(已修改)内的问题。如何将本地端点绑定到套接字?

#include <cstdlib> 
#include <iostream> 
#include <boost/bind.hpp> 
#include <boost/asio.hpp> 

using boost::asio::ip::tcp; 

class session 
{ 
public: 
    session(boost::asio::io_service& io_service) 
    : socket_(io_service) 
    { 
    } 

    tcp::socket& socket() 
    { 
    return socket_; 
    } 

    void start() 
    { 
     std::cout<<"start(): "<<std::endl; 
      socket_.async_read_some(boost::asio::buffer(data_, max_length), 
      boost::bind(&session::handle_read, this, 
      boost::asio::placeholders::error, 
      boost::asio::placeholders::bytes_transferred)); 
    } 
void read_handler(const boost::system::error_code& ec, std::size_t bytes_transferred); 


private: 
    void handle_read(const boost::system::error_code& error, 
     size_t bytes_transferred) 
    { 
     std::cout<<"handle read: bytes_transferred"<<bytes_transferred<<std::endl; 
    if (!error) 
    { 
      data_ = {'0','1','2','3','4','5','6','7','8','9'}; 
      /*read_handler(error, bytes_transferred); 
      boost::asio::async_write(socket_,boost::asio::buffer(data_, bytes_transferred), 
       boost::bind(&session::handle_write, this, 
          boost::asio::placeholders::error));*/ 
      boost::system::error_code ec; 
      boost::asio::ip::tcp::endpoint endpoint = socket_.remote_endpoint(ec); 
      std::cout<<"ip address: "<<endpoint.address()<<std::endl; 
      std::cout<<"port: "<<endpoint.port()<<std::endl; 
      //how to get the socket to send data to specific port, ip-address e.g. changing the ip-address and port by editing it? 
      async_write(socket_, boost::asio::buffer(data_, max_length), boost::bind(&session::writeHandler, this, boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred)); 
    } 
    else 
    { 
     delete this; 
    } 
    } 
    void writeHandler(const boost::system::error_code& errorCode, size_t bytesTransferred) 
    { 
     std::cout << "DEBUG> Transfered " << bytesTransferred << " bytes to " << socket_.remote_endpoint().address().to_string() << std::endl; 
    } 
    void handle_write(const boost::system::error_code& error) 
    { 
     std::cout<<"handle write: "<<std::endl; 

    if (!error) 
    { 
      std::cout<<"before: "<<data_<<std::endl; 

      socket_.async_read_some(boost::asio::buffer(data_, max_length), 
      boost::bind(&session::handle_read, this, 
      boost::asio::placeholders::error, 
      boost::asio::placeholders::bytes_transferred)); 

      std::cout<<"after: "<<data_<<std::endl; 
    } 
    else 
    { 
     delete this; 
    } 
    } 

    tcp::socket socket_; 
    enum { max_length = 1024 }; 
    char data_[max_length]; 
}; 
void session::read_handler(const boost::system::error_code& ec, std::size_t bytes_transferred) 
{ 
     std::cout<<bytes_transferred<<std::endl; 
} 

class server 
{ 
public: 
    server(boost::asio::io_service& io_service, short port) 
    : io_service_(io_service), 
     acceptor_(io_service, tcp::endpoint(tcp::v4(), port)) 
    { 
    start_accept(); 
    } 


private: 
    void start_accept() 
    { 
    session* new_session = new session(io_service_); 
    acceptor_.async_accept(new_session->socket(), 
     boost::bind(&server::handle_accept, this, new_session, 
      boost::asio::placeholders::error)); 
    } 

    void handle_accept(session* new_session, 
     const boost::system::error_code& error) 
    { 
    if (!error) 
    { 
     new_session->start(); 
    } 
    else 
    { 
     delete new_session; 
    } 

    start_accept(); 
    } 

    boost::asio::io_service& io_service_; 
    tcp::acceptor acceptor_; 
}; 

int main() 
{ 
    try 
    { 
    boost::asio::io_service io_service; 
    server s(io_service, 4000); 

    io_service.run(); 
    } 
    catch (std::exception& e) 
    { 
    std::cerr << "Exception: " << e.what() << "\n"; 
    } 

    return 0; 
} 

回答

2

它看起来像你试图将一些UDP概念应用到TCP流。

TCP需要通过3次握手建立连接。 因此,您不能简单地通过修改套接字的IP远程端点地址来将数据发送到另一个客户端。

TCP服务器侦听传入连接,接受它们,并在此进程结束时有一个有效的TCP套接字,您可以在其中写入数据。每个客户端都有自己的套接字。另请注意,TCP套接字提供了一个数据流(不是数据包/数据报)。

另一方面,UDP没有连接的概念。您可以使用相同的UDP套接字(boost :: asio :: ip :: udp :: socket :: send_to)将数据报发送到多个端点。

+0

如果在客户端和服务器之间建立了TCP连接,在服务器端有一些列表跟踪连接到它的客户端,不能以某种方式访问​​特定的客户端? – pandoragami

+2

您用作模板的示例代码不会跟踪客户端(在本例中为“会话”实例)。如果您需要连接到服务器的客户端列表,您通常会在接受服务器类中的连接时构建它。 – jcm

+0

但是,当我们连接客户端时,我会存储什么对象? – pandoragami

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