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我得到了错误1119,我不明白为什么。它让我疯狂 !不明白的错误1119
我有一个名为 “useBox” 影片剪辑被称为在我Engine.as
package com.laserdragonuniversity.alpaca {
public class Engine extends MovieClip{
public static var toolbar:Toolbar;
public static var useBox:UseBox;
public function Engine(){
private function configLoaded(e:Event):void{
useBox = new UseBox(stage, usableItems[0]);
private function examine(e:MouseEvent):void{
stage.dispatchEvent(new Event("itemClicked"));
useBox = new UseBox(stage, e.currentTarget);
useBox.x = mouseX;
useBox.y = mouseY;
stage.addChild(useBox);
}
我有一个UseBox类:
UseBox.as:
package com.laserdragonuniversity.alpaca {
public class UseBox extends MovieClip{
public function UseBox(stageRef:Stage, thisThing:Object){
this.stageRef = stageRef;
this.thisThing = thisThing;
toolbar = Engine.toolbar;
batiments = Engine.batiments;
this.visible = true;
useButton.visible = false;
useButton2.visible = false;
}
而在Puzzle.as类中,我试图使useButton可见。
package com.laserdragonuniversity.alpaca {
public class Puzzle extends MovieClip{
private var toolbar:Toolbar;
private var useBox:UseBox;
public function Puzzle(stageRef:Stage){
useBox = Engine.UseBox;
public function clickEmplacement2(event:MouseEvent):void {
useBox.useButton2.visible = true;
}
但我得到了错误1119:访问可能未定义的属性UseBox通过静态类型的引用类。 (对于“useBox = Engine.UseBox”行)
你知道为什么吗?
非常感谢您
为什么'Engine'的属性静态的?他们不应该。 – poke
您的益智类不知道Engine.UseBox是否已被初始化。由于Engine配置是异步加载的,Puzzle实例很可能在Engine的configLoaded函数之前加载。 – axelduch