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出于某种原因,我得到它看起来像这样的错误:Unity2D:UnassignedReferenceException:变量尚未分配实例化
UnassignedReferenceException: The variable LevelComplete of NPad1 has not been assigned.
,这是我的代码:
public class NPad1 : MonoBehaviour {
public Sprite img1 , img2;
public Rigidbody2D LevelComplete;
void Start() {
gameObject.GetComponent<SpriteRenderer>().sprite = img1;
}
// Update is called once per frame
void OnTriggerEnter2D(Collider2D other) {
gameObject.GetComponent<SpriteRenderer>().sprite = img2;
Instantiate (LevelComplete);
}
我做了什么错?
是的,你是对的,我把这段代码放在我的对象上而不是我的预制件上,非常感谢! – 2014-12-06 19:28:24