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我想正确编译我的测试套件,以使用CPP扩展条件导入不同模块的haskell项目。一个模块将输出发送到网络,另一个发送到终端进行调试。使用测试套件的库的条件编译
这工作正常,但是当我尝试设置我的测试套件时,它似乎并不尊重.cabal文件中设置的cpp选项,而是始终构建联网版本。
惊天动地文件:
name: server
version: 0.1.0.0
build-type: Simple
cabal-version: >= 1.10
library
hs-source-dirs:
src
build-depends:
base >=4.9 && <=4.11
, lens
, random
, transformers
, safe
, uuid-types
, QuickCheck
, network
, bytestring
, binary
exposed-modules:
Betting
Game
Input.Network.Input
Input.Terminal.Input
Lenses
Main
Output.Network.Output
Output.Terminal.InputMessages
Output.Terminal.Output
Output.Terminal.OutputMessages
RunLocal
RunNetwork
Showdown
Showdown.Best
Showdown.Ord
Showdown.Value
TestStates
Types
Utilities.Card
Utilities.Player
Utilities.Showdown
Utilities.Terminal.Output
Utilities.Types
other-modules:
Paths_server
default-language: Haskell2010
executable local-server
main-is: Main.hs
hs-source-dirs:
src
cpp-options: -DDEBUG
build-depends:
base >=4.9 && <=4.11
, lens
, random
, transformers
, safe
, uuid-types
, QuickCheck
, server
other-modules:
Betting
Game
Input.Network.Input
Input.Terminal.Input
Lenses
Output.Network.Output
Output.Terminal.InputMessages
Output.Terminal.Output
Output.Terminal.OutputMessages
RunLocal
RunNetwork
Showdown
Showdown.Best
Showdown.Ord
Showdown.Value
TestStates
Types
Utilities.Card
Utilities.Player
Utilities.Showdown
Utilities.Terminal.Output
Utilities.Types
default-language: Haskell2010
executable networked-server
main-is: Main.hs
hs-source-dirs:
src
build-depends:
base >=4.9 && <=4.11
, lens
, random
, transformers
, safe
, uuid-types
, QuickCheck
, server
, network
, bytestring
, binary
other-modules:
Betting
Game
Input.Network.Input
Input.Terminal.Input
Lenses
Output.Network.Output
Output.Terminal.InputMessages
Output.Terminal.Output
Output.Terminal.OutputMessages
RunLocal
RunNetwork
Showdown
Showdown.Best
Showdown.Ord
Showdown.Value
TestStates
Types
Utilities.Card
Utilities.Player
Utilities.Showdown
Utilities.Terminal.Output
Utilities.Types
default-language: Haskell2010
test-suite test-server
type: exitcode-stdio-1.0
main-is: Tests.hs
hs-source-dirs:
tests
cpp-options: -DDEBUG
build-depends:
base >=4.9 && <=4.11
, lens
, random
, transformers
, safe
, uuid-types
, QuickCheck
, server
, poker-eval
other-modules:
BettingTests
CardTests
PlayerTests
ShowdownTests
default-language: Haskell2010
是那些获得有条件编译的模块的一个示例:
{-# LANGUAGE CPP #-}
module Utilities.Card where
#ifdef DEBUG
import Output.Terminal.Output (outputPlayerCards)
#else
import Output.Network.Output (outputPlayerCards)
#endif
dealCards :: GameStateT()
dealCards = do
updateCards =<< numPlayersT
outputPlayerCards
在我的测试套件,outputPlayerCards的网络版一直被调用,尽管在cpp选项:-DDEBUG集。
但是,联网服务器和本地服务器已正确编译并调用相应的函数。
我以前的方法只有一个为网络或本地编译的可执行文件,但是我读到它不是编写测试套件的正确方法,因为我没有链接aginst它,而是直接通过将其源代码目录包含在.cabal文件中来构建它。
我使用堆栈来构建,如果需要,可以包含该文件。