我应该警告你我是Android开发人员的新手。奇怪的延迟启动我的Android应用程序
问题:我的应用程序启动后,它有黑屏,几秒钟后,它开始绘制我需要的东西。我检查绘制线程已经开始,并且已经绘制的内容好几次,但屏幕仍然是黑色:(
什么我失踪
这里是我的代码:?
活动
public class MainActivity extends Activity {
protected SurfaceView surface;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
surface = new GameSurfaceView(this);
setContentView(surface);
}
}
SurfaceView
public class GameSurfaceView extends SurfaceView implements SurfaceHolder.Callback {
protected DrawThread drawThread;
public GameSurfaceView(Context context) {
super(context);
getHolder().addCallback(this);
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
}
@Override
public void surfaceCreated(SurfaceHolder holder) {
drawThread = new DrawThread(getHolder());
drawThread.start();
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
drawThread.interrupt();
}
}
引出线
public class DrawThread extends Thread {
public static final long FPS = 30;
protected SurfaceHolder surfaceHolder;
public DrawThread(SurfaceHolder surfaceHolder) {
super();
this.surfaceHolder = surfaceHolder;
}
@Override
public void run() {
while (!isInterrupted()) {
Canvas canvas = null;
try {
long renderStartedAt = SystemClock.elapsedRealtime();
canvas = surfaceHolder.lockCanvas();
if (canvas != null) {
canvas.drawColor(Color.CYAN);
// TODO DRAW
}
long duration = (1000 - (SystemClock.elapsedRealtime() - renderStartedAt) * FPS)/FPS;
if (duration > 0) {
sleep(duration);
}
} catch (InterruptedException e) {
interrupt();
} finally {
if (canvas != null) {
surfaceHolder.unlockCanvasAndPost(canvas);
}
}
}
}
}
你在做什么会阻止UI(主)线程?直到UI线程可用于执行UI更新才会发生。 – Kai
@凯这就是我所有的代码,你可以看到我在主线程中几乎没有做任何事情。 – glagola