2015-03-19 32 views
1

我在Appdelegate进行迁移,但我也有逻辑来显示基于来自Realm的UserObject的哪个导航控制器。如何等待Realm.io迁移完成?

[RLMRealm setSchemaVersion:3 
      forRealmAtPath:[RLMRealm defaultRealmPath] 
     withMigrationBlock:^(RLMMigration *migration, NSUInteger oldSchemaVersion) { 

      [migration enumerateObjects:App.className 
            block:^(RLMObject *oldObject, RLMObject *newObject) {         
             if (oldSchemaVersion < 3) { 
              newObject[@"watchedTutorial"] = false; 
             } 
            }]; 
     }]; 


if([[UserManager sharedInstance] isUserLoggedIn]){ 

    UINavigationController *navController = [MAIN_STORYBOARD instantiateViewControllerWithIdentifier:@"BookingNavController"]; 
    self.window.rootViewController = navController; 
    self.navController = navController; 

}else{ 

    UINavigationController *navController = [MAIN_STORYBOARD instantiateViewControllerWithIdentifier:@"NavController"]; 
    self.window.rootViewController = navController; 
    self.navController = navController; 

} 

应用程序崩溃,因为[[UserManager sharedInstance] isUserLoggedIn]在迁移在后台完成之前被访问。我该怎么做才能解决这个问题?

感谢

更新: 这里是的UserManager代码参考

class UserManager: NSObject{ 

    // Singleton  
    class var sharedInstance: UserManager { 
     struct Static { 
      static var instance: UserManager? 
      static var token: dispatch_once_t = 0 
     } 

     dispatch_once(&Static.token) { 
      Static.instance = UserManager() 
     } 

     return Static.instance! 
    } 

    // Vars 
    var realm = RLMRealm.defaultRealm() 
    var currentUser:User? 

    // Class Methods 
    func getCurrentUser() -> (User){ 

     let result = User.allObjects(); 
     if result.count > 0 { 
      currentUser = result[0] as? User 

     }else{ 
      let obj = User() 
      realm.beginWriteTransaction() 
      realm.addObject(obj) 
      realm.commitWriteTransaction() 
      currentUser = obj 
     } 

     return currentUser! 
    } 

    func isUserLoggedIn() -> (Bool){ 
     return AppManager.sharedInstance.isLoggedInAsGuess() 
    } 
} 

异常

*** Terminating app due to uncaught exception 'RLMException', reason: 'Migration is required for object type 'App' due to the following errors: 
- Property 'watchedTutorial' has been added to latest object model.' 
*** First throw call stack: 
(
    0 CoreFoundation      0x000000010edb2f35 __exceptionPreprocess + 165 
    1 libobjc.A.dylib      0x000000010ea4abb7 objc_exception_throw + 45 
    2 MyApp       0x000000010b6c7edb _Z24RLMVerifyAndAlignColumnsP15RLMObjectSchemaS0_ + 5707 
    3 MyApp       0x000000010b6c668b RLMRealmSetSchema + 875 
    4 MyApp       0x000000010b6c8144 RLMUpdateRealmToSchemaVersion + 196 
    5 MyApp       0x000000010b71476d +[RLMRealm realmWithPath:key:readOnly:inMemory:dynamic:schema:error:] + 4813 
    6 MyApp       0x000000010b713158 +[RLMRealm realmWithPath:readOnly:error:] + 152 
    7 MyApp       0x000000010b712faf +[RLMRealm defaultRealm] + 111 
    8 MyApp       0x000000010b53ee48 _TFC8MyApp11UserManagercfMS0_FT_S0_ + 72 
    9 MyApp       0x000000010b53d0c2 _TFC8MyApp11UserManagerCfMS0_FT_S0_ + 50 
    10 MyApp       0x000000010b53f0a5 _TFFC8MyApp11UserManagerg14sharedInstanceS0_U_FT_T_ + 21 
    11 MyApp       0x000000010b489087 _TTRXFo__dT__XFdCb__dT__ + 39 
    12 libdispatch.dylib     0x000000010fc737f4 _dispatch_client_callout + 8 
    13 libdispatch.dylib     0x000000010fc60343 dispatch_once_f + 565 
    14 MyApp       0x000000010b53cf15 _TFC8MyApp11UserManagerg14sharedInstanceS0_ + 229 
    15 MyApp       0x000000010b53d179 _TToFC8MyApp11UserManagerg14sharedInstanceS0_ + 25 
    16 MyApp       0x000000010b5d2e89 -[AppDelegate application:didFinishLaunchingWithOptions:] + 1097 
    17 UIKit        0x000000010d78e475 -[UIApplication _handleDelegateCallbacksWithOptions:isSuspended:restoreState:] + 234 
    18 UIKit        0x000000010d78efbc -[UIApplication _callInitializationDelegatesForMainScene:transitionContext:] + 2463 
    19 UIKit        0x000000010d791d2c -[UIApplication _runWithMainScene:transitionContext:completion:] + 1350 
    20 UIKit        0x000000010d790bf2 -[UIApplication workspaceDidEndTransaction:] + 179 
    21 FrontBoardServices     0x0000000112a202a3 __31-[FBSSerialQueue performAsync:]_block_invoke + 16 
    22 CoreFoundation      0x000000010ece853c __CFRUNLOOP_IS_CALLING_OUT_TO_A_BLOCK__ + 12 
    23 CoreFoundation      0x000000010ecde285 __CFRunLoopDoBlocks + 341 
    24 CoreFoundation      0x000000010ecde045 __CFRunLoopRun + 2389 
    25 CoreFoundation      0x000000010ecdd486 CFRunLoopRunSpecific + 470 
    26 UIKit        0x000000010d790669 -[UIApplication _run] + 413 
    27 UIKit        0x000000010d793420 UIApplicationMain + 1282 
    28 MyApp       0x000000010b5d7183 main + 115 
    29 libdyld.dylib      0x000000010fca7145 start + 1 
) 
libc++abi.dylib: terminating with uncaught exception of type NSException 

回答

3

境界永远不会自动派生新的线程来完成工作,并进行迁移没有例外。

此外,调用setSchemaVersion:forRealmAtPath:withMigrationBlock:定义为的迁移,但直到您第一次访问领域时才会真正执行它。在你的代码中,我假设UserManager singleton上的isUserLoggedIn方法访问领域,然后触发迁移。

我不得不看看创建UserManager单例时所涉及的代码,并调用isLoggedIn来让您更深入地了解您的应用程序崩溃的原因。

你确定Realm没有在这里抛出异常吗?如果未被捕获,将会导致您的应用程序崩溃。如果是这种情况,请在这里分享例外信息。

您可以了解更多关于迁移的境界是如何工作的,从我们的文档:http://realm.io/docs/cocoa#migrations

+0

现在明白了。更新了问题,但我也通过在调用AppDelegate中的UserManager之前删除了'RLMRealm * realm = [RLMRealm defaultRealm]''代码来解决该问题。 所以这里的关键是Realm会自动迁移并在第一次调用时采取相应的行动,对吧? 但为什么删除'[RLMRealm defaultRealm]'解决了这个问题? 我曾在的appDelegate以下境界迁移和的UserManager之间代码 '的NSLog(@ “ResourcePath%@”,[[一个NSBundle mainBundle] resourcePath]);' '的NSLog(@ “RealmPath%@”,[RLMRealm defaultRealmPath] );' – Devyn 2015-03-20 09:53:17

+0

我真的建议不要在这里使用单例模式,因为这意味着领域属性不会是线程安全的。如果您在进行此更改后仍然遇到问题,请发送给我们一个我们可以用来重现问题的Xcode项目。 – jpsim 2015-03-20 22:16:54