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我有一个JavaScript,它贯穿Adobe Illustrator中的图层列表,并根据用户的输入更改名称。在扩展中设置编辑文本的焦点
有2个'edittext'文本框用于输入,第一个是您要搜索的名称,第二个是您想要替换的名称。该脚本的作品,但我想在脚本启动时,第一个文本框集中,所以用户开始在第一个文本框,并可以选择第二个。
另外我想让我的提交按钮在按下'enter'按钮时运行,以使其更快。
我在Adobe Illustrator CS6中使用Adobe ExtendScript TK。
#target illustrator
#targetengine main
// JavaScript Document
function renameText(searchText, replaceText) {
if (app.documents.length == 0) return;
var docRef = app.activeDocument;
recurseLayers(searchText, replaceText, docRef.layers);
}
function recurseLayers(searchText, replaceText, objArray) {
try {
$.writeln("Layer length: " + objArray.length);
for (var i = 0; i < objArray.length; i++) {
if (objArray[i].visible == true && objArray[i].locked == false) {
//var searchtext = "/\s*" + searchText + "\s*\d*/";
objArray[i].name = objArray[i].name.replace(searchText, replaceText);
if (objArray[i].layers.length > 0) {
recurseLayers(searchText, replaceText, objArray[i].layers);
}
}
}
} catch (e) {
logger(e);
}
}
startGUI();
function startGUI() {
var win = new Window("dialog", "Replace Layer name", undefined);
win.orientation = "column";
win.alignChildren = ["fill", "fill"];
// Search
var searchGrp = win.add("panel", undefined, "Search and Replace");
searchGrp.orientation = "column";
searchGrp.alignChildren = ["fill", "fill"];
var titleMsgS = searchGrp.add("statictext", undefined, "Layer name to search:");
var searchText = searchGrp.add("edittext { characters: 1, justify: 'center', active: true }");
searchTest.setFocus();
searchText.helpTip = "Input layer name to replace";
var titleMsgR = searchGrp.add("statictext", undefined, "Layer name to replace with:");
var replaceText = searchGrp.add("edittext { characters: 1, justify: 'center', active: true }");
replaceText.helpTip = "Input layer name to replace with";
// Replace button
var replaceBtn = searchGrp.add("button", undefined, "Replace");
replaceBtn.helpTip = "Replace layer name";
replaceBtn.onClick = function() {
renameText(searchText.text, replaceText.text);
app.redraw();
}
// Close button
var quitBtn = win.add("button", undefined, "Close");
quitBtn.helpTip = "Press Esc to Close";
// Event listener for the quit button
quitBtn.onClick = function() {
win.close();
}
// Centering & Show Window
win.center();
win.show();
}
// Prints stack trace
function logger(e) {
var errorMsg = "";
errorMsg = errorMsg.concat("An error has occured:\n", e.line, "\n", e.message, "\n", e.stack);
$.writeln(errorMsg);
}
在ESTK 4.0.0.1测试工作就像一个魅力,谢谢! –
你可以upvote我的问题,所以我可以得到代表? –