2013-11-25 25 views
0

我想评估客户端和服务器之间的往返时间。在这里用户可以选择消息(正文)的请求/响应大小应该有多大。在客户端,我使用Ajax-Post方法以100毫秒的间隔向http-server发送100条消息。 Unfortunatley我在node.js中遇到了问题,即httpServer.js无法处理大于8 kb的客户端请求大小。在这种情况下,httpServer.js中的变量responseSizeServer将获取值“undefined”,并且控制台会引发错误:“数组长度无效”。问题是为什么在这种情况下,变量responseSizeServer的值是undefined?我猜想http-Server.js处理.end方法比来自客户端的传入请求更快。你认为什么?如何解决?感谢提前:)请求大于8 kb

下面是代码:

客户端:

var i = 0; 
var iterations = 100; 
function connectSpeed(){ 
run = window.setInterval("startSpeed()", 100); 
} 
function startSpeed() 
{ 
//Variablen 
var requestSizeClient = 8 *1024; // 8 kb request Size client 
    var responseSizeServer = 16 * 1024; // 16 kb response size server 

var xmlhttp;  

xmlhttp = new XMLHttpRequest(); 
xmlhttp.open("POST","http://localhost:8000", true); 
xmlhttp.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); 
xmlhttp.onreadystatechange=function(){ 
    if (xmlhttp.readyState==4 && xmlhttp.status==200){ 
    var receiveTimeCl = new Date().getTime().toString(); 
    //evaluate response from httpServer.js 
      var message = xmlhttp.responseText; 

    } 
    } 

    //send data to the server 
    xmlhttp.send(new Date().getTime().toString() + '#' + new Array((eval(requestSizeClient+1))-(new Date().getTime().toString().length+3)).join('X') + '#' + responseSizeServer); 
i++; 
if(i==iterations) { 
window.clearInterval(run); 
i=0; 
} 
}// end start-speed 

服务器:在Node.js的(httpServer.js)

var http = require('http'); 
http.createServer(function (req, res) { 

var receiveTimeServer; 
var clientMsg; 
var sendTimeClient; 
var responseSizeServer; 
var message; 

req.on('data', function (chunk) { 
    receiveTimeServer = new Date().getTime().toString(); 
    message = chunk.toString('utf8'); 
    clientMsg = message.split('#'); 
    responseSizeServer = parseInt(clientMsg[2]); 
    sendTimeClient = clientMsg[0]; 

res.writeHead(200, {'Content-Type': 'text/plain','Access-Control-Allow-Origin' : '*'}); 
res.end(receiveTimeServer + '#' + new Date().getTime().toString() + '#' + sendTimeClient + '#' + new Array(responseSizeServer).join('X')); 
}); 
    }).listen(8000); 
    console.log('Ajax_Server running'); 

回答

0

请求是流,并且每个事件对应于一个传入的组块。如果请求很大,则会发出多个块:然后可以在发送请求时处理请求,并且在处理请求之前不必等待完整的请求被接收。

在特定情况下,你想要的是缓冲完整的邮件,然后处理:

var message = ''; 
req.on('data', function (chunk) { 
    message += chunk; // concatenate all chunks 
}); 

req.on('end', function() { 
    receiveTimeServer = new Date().getTime().toString(); 
    message = message.toString('utf8'); 
    clientMsg = message.split('#'); 
    responseSizeServer = parseInt(clientMsg[2]); 
    sendTimeClient = clientMsg[0]; 
    res.writeHead(200, {'Content-Type': 'text/plain','Access-Control-Allow-Origin' : '*'}); 
    res.end(receiveTimeServer + '#' + new Date().getTime().toString() + '#' + sendTimeClient + '#' + new Array(responseSizeServer).join('X')); 
}); 

你可以找到的代码样本进行彻底的解释在Node.js's streams documentation

+0

非常感谢你,这是对的! – user3030559