2013-09-25 63 views

回答

0

存储你的X和阵列y位置

var xArray=new Array(); 
var yArray=new Array(); 

xArray[0]=50; 
yArray[0]=50; 
xArray[1]=100; 
yArray[1]=50; 
xArray[2]=150; 
yArray[2]=50; 
... 

为每个形状创建值的数组

var valueArray=new Array(0,1,2.....); 

洗牌此数组中的值 - as3 random array - randomize array - actionscript 3

设置你形状的位置

shape0.x=xArray[valueArray[0]]; 
shape0.y=yArray[valueArray[0]]; 
shape1.x=xArray[valueArray[1]]; 
shape1.y=yArray[valueArray[1]]; 
shape2.x=xArray[valueArray[2]]; 
shape2.y=yArray[valueArray[2]]; 
0

试试看:

function randomSort(a:*, b:*):Number 
{ 
    if (Math.random() < 0.5) return -1; 
    else return 1; 
} 

// Push 12 positions as new Point() in an array. 
var positions:Array = [ new Point(12, 42), new Point(43, 56), new Point(43,87) ]; // ...add 12 positions 
var mcs:Array = [mc1, mc2, mc3]; // ...add 12 mcs 

positions.sort(randomSort); 

// link randomized position to MovieClips: 
for (var i:int = 0, l:int = positions.length; i < l, i++) { 
    var mc:MovieClip = mcs[i]; 
    var point:Point = positions[i]; 
    mc.x = point.x; 
    mc.y = point.y; 
}