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我看到了有关使Button类用于在cocos2d一个真正伟大的职位:http://johnehartzog.com/2009/10/easy-to-create-buttons-with-cocos2d/容易在cocos2d创建按钮2.0
我喜欢这个主意,因为它确实简化了按键的创作,但他似乎使用的是老式版本的Cocos2d和我无法让他的代码工作。
@interface Button : Menu { // !Cannot find interface declaration for 'Menu', superclass of Button
}
+ (id)buttonWithText:(NSString*)text atPosition:(CGPoint)position target:(id)target selector:(SEL)selector;
+ (id)buttonWithImage:(NSString*)file atPosition:(CGPoint)position target:(id)target selector:(SEL)selector;
@end
@interface ButtonItem : MenuItem { // !Cannot find interface declaration for 'MenuItem'...
Sprite *back; // !Unknown type name Sprite
Sprite *backPressed;
}
+ (id)buttonWithText:(NSString*)text target:(id)target selector:(SEL)selector;
+ (id)buttonWithImage:(NSString*)file target:(id)target selector:(SEL)selector;
- (id)initWithText:(NSString*)text target:(id)target selector:(SEL)selector;
- (id)initWithImage:(NSString*)file target:(id)target selector:(SEL)selector;
@end
改变一切到CCMenu,CCSprite不能解决问题。 Button.m中也有很多相关的错误
有没有类似于Cocos2d 2.0的简单按钮的代码?还是我错过了明显的东西?
我建议阅读这个cocosbuilder教程http://code.zynga.com/2012/10/creating-a-game-with-cocosbuilder/它是繁琐的布局例程真的很棒的工具 – asdf
^他说了什么。 – Clev3r