2011-07-05 109 views
0

我在学Makefiles。我已经完成了一些小型项目,但现在我正在扩展它,但没有运气。这是问题。我试图编译所有来自subdirs的文件,然后将它们存储在build/objects目录(我无法工作)并将二进制文件链接到build/objects目录中的文件。以下是我迄今为止得到:Makefile初学者帮助

#compiler vars 
CC=g++ 
CFLAGS=-c -Wall 
LDFLAGS= 


#build vars 
INCLUDE=-I. -IFramework/ -IGame/ 
SOURCES=test.cpp 

include Modules.mk 
ifeq ($(mod3D), true) 
SOURCES += $(mod3D_src) 
INCLUDE += $(mod3D_include) 
endif 

ifeq ($(mod2D), true) 
SOURCES += $(mod2D_src) 
INCLUDE += $(mod2D_include) 
endif 

ifeq ($(modInput), true) 
SOURCES += $(modInput_src) 
INCLUDE += $(modInput_include) 
endif 

OBJECTS=$(SOURCES:.cpp=.o) 
OUTPUT=game.bin 

all: $(SOURCES) $(OUTPUT) 

$(OUTPUT): $(OBJECTS) 
    $(CC) $(LDFLAGS) $(OBJECTS) -o [email protected] 

.cpp.o: $(SOURCES) 
    $(CC) $(CFLAGS) $(INCLUDE) $< -o [email protected] 

.PHONY: clean 

clean: 
    -rm $(OUTPUT) $(OBJECTS) 

Modules.mk

#Modules 
mod3D=true 
mod2D=true 
modInput=true 

mod3D_include=-IGraphics3D 
mod2D_include=-IGraphics2D 
modInput_include=-IInput 

mod3D_src=Graphics3D/*.cpp 
mod2D_src=#Graphics2D/*.cpp 
modInput_src=Input/*.cpp 

它给我的错误:

make: *** No rule to make target `Graphics3D/*.o', needed by `game.bin'. Stop. 

我不知道我做错了。在此先感谢, Gasim

回答

0

修复的方法是非常简单的:

mod3D_src = $(wildcard Graphics3D/*.cpp) 
# and likewise: 
mod2D_src = # $(wildcard Graphics2D/*.cpp) 
modInput_src = $(wildcard Input/*.cpp)