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我有用画布绘制的圆形数组列表。一切都好。但是我需要在程序中改变圆的所有X,Y坐标。ArrayList的质量变化值
static ArrayList<Circle> mCircles;
private static void createCircles() {
if (mCircles == null) {
mCircles = new ArrayList<Circle>();
}
int rana = 66/(koeficient);
mCircles.add(new Circle(80, 200, rana));
}
public static void AddCircle() {
int rana = 66/(koeficient);
mCircles.add(new Circle(80, 200, rana));
}
private void Drawing(Canvas canvas) {
for (Circle c : mCircles) {
canvas.drawCircle(c.getCurrentX(), c.getCurrentY(), c.getRadius(),
mMalovani);
}
}
public static Circle findCircleClosestToTouchEvent(float x, float y) {
Circle c = mCircles.get(mCircles.size() - 1);
return c;
}
公共类环状延伸形状{
final float mRadius;
public Circle(float x, float y, float r) {
super(x, y);
mRadius = r;
}
final float getRadius() {
return mRadius;
}
}
公共类形状延伸活动{
protected float mStartX = 0f;
protected float mStartY = 0f;
public float mCurrentX = 30f;
public float mCurrentY = 30f;
protected float mActionDownX;
protected float mActionDownY;
protected float mActionMoveOffsetX;
protected float mActionMoveOffsetY;
// x y coordinate of a move action
public Shape (float x, float y) {
mStartX = x;
mStartY = y;
mCurrentX = x;
mCurrentY = y;
}
public void setStartX(float x) { mStartX = x; }
public void setStartY(float y) { mStartY = y; }
public float getCurrentX() { return mCurrentX; }
public float getCurrentY() { return mCurrentY; }
public void setCurrentX(float x) { mCurrentX = x;
}
public void setCurrentY(float y) { mCurrentY = y; }
public void setActionMoveOffsetX(float x) { mActionMoveOffsetX = x; }
public void setActionMoveOffsetY(float y) { mActionMoveOffsetY = y; }
public float getActionMoveOffsetX() { return mActionMoveOffsetX; }
public float getActionMoveOffsetY() { return mActionMoveOffsetY; }
public void setActionDownX(float x) { mActionDownX = x; }
public void setActionDownY(float y) { mActionDownY = y; }
public float getActionDownX() { return mActionDownX; }
public float getActionDownY() { return mActionDownY; }
public void restoreStartPosition() {
mCurrentX = mStartX;
mCurrentY = mStartY;
}
}
SetCurrentX,setCurrentY是返回Touchevent最后绘制圆的坐标的方法。但是我需要乘以二,来自ArrayList的所有X,Y坐标。我希望我能正确理解你的建议。 –
@JosefJosef是'Circle'你自己的班还是来自第三方?发布代码圈子。 –
是的,我添加了它。 –