2016-04-05 109 views
-1

在我的android应用程序中,从接收来自蓝牙设备的数据有一些问题。部分数据丢失,但我可以收到一些部分。我找不到原因。在Android应用程序中从蓝牙设备接收数据

public class BluetoothChatService { 
    // Debugging 
    private static final String TAG = "BluetoothChatService"; 
    private static final boolean D = true; 

    private static long ms1 = 0; 
    // Name for the SDP record when creating server socket 
    private static final String NAME = "BluetoothChat"; 

    // Unique UUID for this application 
    // private static final UUID MY_UUID = UUID.fromString("fa87c0d0-afac-11de-8a39-0800200c9a66"); 
    private static final UUID MY_UUID = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB"); 
    // Member fields 
    private final BluetoothAdapter mAdapter; 
    private final Handler mHandler; 
    private AcceptThread mAcceptThread; 
    private ConnectThread mConnectThread; 
    private ConnectedThread mConnectedThread; 
    private int mState; 

    // Constants that indicate the current connection state 
    public static final int STATE_NONE = 0;  // we're doing nothing 
    public static final int STATE_LISTEN = 1;  // now listening for incoming connections 
    public static final int STATE_CONNECTING = 2; // now initiating an outgoing connection 
    public static final int STATE_CONNECTED = 3; // now connected to a remote device 

    /** 
    * Constructor. Prepares a new BluetoothChat session. 
    * @param context The UI Activity Context 
    * @param handler A Handler to send messages back to the UI Activity 
    */ 
    public BluetoothChatService(Context context, Handler handler) { 
     mAdapter = BluetoothAdapter.getDefaultAdapter(); 
     mState = STATE_NONE; 
     mHandler = handler; 
    } 

    /** 
    * Set the current state of the chat connection 
    * @param state An integer defining the current connection state 
    */ 
    private synchronized void setState(int state) { 
     if (D) Log.d(TAG, "setState() " + mState + " -> " + state); 
     mState = state; 

     // Give the new state to the Handler so the UI Activity can update 
     mHandler.obtainMessage(MapsActivity.MESSAGE_STATE_CHANGE, state, -1).sendToTarget(); 
    } 

    /** 
    * Return the current connection state. */ 
    public synchronized int getState() { 
     return mState; 
    } 

    /** 
    * Start the chat service. Specifically start AcceptThread to begin a 
    * session in listening (server) mode. Called by the Activity onResume() */ 
    public synchronized void start() { 
     if (D) Log.d(TAG, "start"); 

     // Cancel any thread attempting to make a connection 
     if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;} 

     // Cancel any thread currently running a connection 
     if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;} 

     // Start the thread to listen on a BluetoothServerSocket 
     if (mAcceptThread == null) { 
      mAcceptThread = new AcceptThread(); 
      mAcceptThread.start(); 
     } 
     setState(STATE_LISTEN); 
    } 

    /** 
    * Start the ConnectThread to initiate a connection to a remote device. 
    * @param device The BluetoothDevice to connect 
    */ 
    public synchronized void connect(BluetoothDevice device) { 
     if (D) Log.d(TAG, "connect to: " + device); 

     // Cancel any thread attempting to make a connection 
     if (mState == STATE_CONNECTING) { 
      if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;} 
     } 

     // Cancel any thread currently running a connection 
     if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;} 

     // Start the thread to connect with the given device 
     mConnectThread = new ConnectThread(device); 
     mConnectThread.start(); 
     setState(STATE_CONNECTING); 
    } 

    /** 
    * Start the ConnectedThread to begin managing a Bluetooth connection 
    * @param socket The BluetoothSocket on which the connection was made 
    * @param device The BluetoothDevice that has been connected 
    */ 
    public synchronized void connected(BluetoothSocket socket, BluetoothDevice device) { 
     if (D) Log.d(TAG, "connected"); 

     // Cancel the thread that completed the connection 
     if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;} 

     // Cancel any thread currently running a connection 
     if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;} 

     // Cancel the accept thread because we only want to connect to one device 
     if (mAcceptThread != null) {mAcceptThread.cancel(); mAcceptThread = null;} 

     // Start the thread to manage the connection and perform transmissions 
     mConnectedThread = new ConnectedThread(socket); 
     mConnectedThread.start(); 

     // Send the name of the connected device back to the UI Activity 
     Message msg = mHandler.obtainMessage(MapsActivity.MESSAGE_DEVICE_NAME); 
     Bundle bundle = new Bundle(); 
     bundle.putString(MapsActivity.DEVICE_NAME, device.getName()); 
     msg.setData(bundle); 
     mHandler.sendMessage(msg); 

     setState(STATE_CONNECTED); 
    } 

    /** 
    * Stop all threads 
    */ 
    public synchronized void stop() { 
     if (D) Log.d(TAG, "stop"); 
     if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;} 
     if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;} 
     if (mAcceptThread != null) {mAcceptThread.cancel(); mAcceptThread = null;} 
     setState(STATE_NONE); 
    } 

    /** 
    * Write to the ConnectedThread in an unsynchronized manner 
    * @param out The bytes to write 
    * @see ConnectedThread#write(byte[]) 
    */ 
    public void write(byte[] out) { 
     // Create temporary object 
     ConnectedThread r; 
     // Synchronize a copy of the ConnectedThread 
     synchronized (this) { 
      if (mState != STATE_CONNECTED) return; 
      r = mConnectedThread; 
     } 
     // Perform the write unsynchronized 
     r.write(out); 
    } 

    /** 
    * Indicate that the connection attempt failed and notify the UI Activity. 
    */ 
    private void connectionFailed() { 
     setState(STATE_LISTEN); 

     // Send a failure message back to the Activity 
     Message msg = mHandler.obtainMessage(MapsActivity.MESSAGE_TOAST); 
     Bundle bundle = new Bundle(); 
     bundle.putString(MapsActivity.TOAST, "Unable to connect device"); 
     msg.setData(bundle); 
     mHandler.sendMessage(msg); 
    } 

    /** 
    * Indicate that the connection was lost and notify the UI Activity. 
    */ 
    private void connectionLost() { 
     setState(STATE_LISTEN); 

     // Send a failure message back to the Activity 
     Message msg = mHandler.obtainMessage(MapsActivity.MESSAGE_TOAST); 
     Bundle bundle = new Bundle(); 
     bundle.putString(MapsActivity.TOAST, "Device connection was lost"); 
     msg.setData(bundle); 
     mHandler.sendMessage(msg); 
    } 

    /** 
    * This thread runs while listening for incoming connections. It behaves 
    * like a server-side client. It runs until a connection is accepted 
    * (or until cancelled). 
    */ 
    private class AcceptThread extends Thread { 
     // The local server socket 
     private final BluetoothServerSocket mmServerSocket; 

     public AcceptThread() { 
      BluetoothServerSocket tmp = null; 

      // Create a new listening server socket 
      try { 
       tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME, MY_UUID); 
      } catch (IOException e) { 
       Log.e(TAG, "listen() failed", e); 
      } 
      mmServerSocket = tmp; 
     } 

     public void run() { 
      if (D) Log.d(TAG, "BEGIN mAcceptThread" + this); 
      setName("AcceptThread"); 
      BluetoothSocket socket = null; 

      // Listen to the server socket if we're not connected 
      while (mState != STATE_CONNECTED) { 
       try { 
        // This is a blocking call and will only return on a 
        // successful connection or an exception 
        socket = mmServerSocket.accept(); 
       } catch (IOException e) { 
        Log.e(TAG, "accept() failed", e); 
        break; 
       } 

       // If a connection was accepted 
       if (socket != null) { 
        synchronized (BluetoothChatService.this) { 
         switch (mState) { 
          case STATE_LISTEN: 
          case STATE_CONNECTING: 
           // Situation normal. Start the connected thread. 
           connected(socket, socket.getRemoteDevice()); 
           break; 
          case STATE_NONE: 
          case STATE_CONNECTED: 
           // Either not ready or already connected. Terminate new socket. 
           try { 
            socket.close(); 
           } catch (IOException e) { 
            Log.e(TAG, "Could not close unwanted socket", e); 
           } 
           break; 
         } 
        } 
       } 
      } 
      if (D) Log.i(TAG, "END mAcceptThread"); 
     } 

     public void cancel() { 
      if (D) Log.d(TAG, "cancel " + this); 
      try { 
       mmServerSocket.close(); 
      } catch (IOException e) { 
       Log.e(TAG, "close() of server failed", e); 
      } 
     } 
    } 


    /** 
    * This thread runs while attempting to make an outgoing connection 
    * with a device. It runs straight through; the connection either 
    * succeeds or fails. 
    */ 
    private class ConnectThread extends Thread { 
     private final BluetoothSocket mmSocket; 
     private final BluetoothDevice mmDevice; 

     public ConnectThread(BluetoothDevice device) { 
      mmDevice = device; 
      BluetoothSocket tmp = null; 

      // Get a BluetoothSocket for a connection with the 
      // given BluetoothDevice 
      try { 
       // tmp = device.createRfcommSocketToServiceRecord(MY_UUID); 
       tmp = device.createInsecureRfcommSocketToServiceRecord(MY_UUID); 
      } catch (IOException e) { 
       Log.e(TAG, "create() failed", e); 
      } 
      mmSocket = tmp; 
     } 

     public void run() { 
      Log.i(TAG, "BEGIN mConnectThread"); 
      setName("ConnectThread"); 

      // Always cancel discovery because it will slow down a connection 
      mAdapter.cancelDiscovery(); 

      // Make a connection to the BluetoothSocket 
      try { 
       // This is a blocking call and will only return on a 
       // successful connection or an exception 
       mmSocket.connect(); 
      } catch (IOException e) { 



       Log.e(TAG, "::::: connection failure", e); 
       connectionFailed(); 
       // Close the socket 
       try { 
        mmSocket.close(); 
       } catch (IOException e2) { 
        Log.e(TAG, "unable to close() socket during connection failure", e2); 
       } 
       // Start the service over to restart listening mode 
       BluetoothChatService.this.start(); 
       return; 
      } 

      // Reset the ConnectThread because we're done 
      synchronized (BluetoothChatService.this) { 
       mConnectThread = null; 
      } 

      // Start the connected thread 
      connected(mmSocket, mmDevice); 
     } 

     public void cancel() { 
      try { 
       mmSocket.close(); 
      } catch (IOException e) { 
       Log.e(TAG, "close() of connect socket failed", e); 
      } 
     } 
    } 

    /** 
    * This thread runs during a connection with a remote device. 
    * It handles all incoming and outgoing transmissions. 
    */ 
    private class ConnectedThread extends Thread { 
     private final BluetoothSocket mmSocket; 
     private final InputStream mmInStream; 
     private final OutputStream mmOutStream; 

     public ConnectedThread(BluetoothSocket socket) { 
      Log.d(TAG, "create ConnectedThread"); 
      mmSocket = socket; 
      InputStream tmpIn = null; 
      OutputStream tmpOut = null; 

      // Get the BluetoothSocket input and output streams 
      try { 
       tmpIn = socket.getInputStream(); 
       tmpOut = socket.getOutputStream(); 
      } catch (IOException e) { 
       Log.e(TAG, "temp sockets not created", e); 
      } 

      mmInStream = tmpIn; 
      mmOutStream = tmpOut; 
     } 

     public void run() { 
      Log.i(TAG, "BEGIN mConnectedThread"); 
      byte[] buffer = new byte[1024]; 
      int bytes; 

      // Keep listening to the InputStream while connected 
      while (true) { 
       try { 
        if(ms1 == 0) { 
         ms1 = getTimeInMs(); 
        } 
        if((getTimeInMs()-ms1)>20) { 
         // Read from the InputStream 
         bytes = mmInStream.read(buffer); 
         ms1 = getTimeInMs(); 
         // Send the obtained bytes to the UI Activity 
         mHandler.obtainMessage(MapsActivity.MESSAGE_READ, bytes, -1, buffer) 
           .sendToTarget(); 
        } 
       } catch (IOException e) { 
        Log.e(TAG, "disconnected", e); 
        connectionLost(); 
        break; 
       } 
      } 
     } 

     /** 
     * Write to the connected OutStream. 
     * @param buffer The bytes to write 
     */ 
     public void write(byte[] buffer) { 
      try { 
       mmOutStream.write(buffer); 

       // Share the sent message back to the UI Activity 
       mHandler.obtainMessage(MapsActivity.MESSAGE_WRITE, -1, -1, buffer) 
         .sendToTarget(); 
      } catch (IOException e) { 
       Log.e(TAG, "Exception during write", e); 
      } 
     } 

     private long getTimeInMs(){ 
      long ms = System.currentTimeMillis(); 
      return ms; 
     } 

     public void cancel() { 
      try { 
       mmSocket.close(); 
      } catch (IOException e) { 
       Log.e(TAG, "close() of connect socket failed", e); 
      } 

     } 
    } 

} 

我已经使用这个样品接收数据

+0

请邮编 –

回答

0

谢谢,我已发现解决方案。

while (true) { 
       try { 
        byte[] messageByte = new byte[1000]; 
        DataInputStream in = new DataInputStream(mmInStream); 
        bytes = in.read(messageByte); 
        if(bytes > 0) { 
         mHandler.obtainMessage(MapsActivity.MESSAGE_READ, bytes, -1, messageByte) 
           .sendToTarget(); 
        } 
       } catch (Exception e) { 
        Log.e(TAG, "disconnected", e); 
        connectionLost(); 
        break; 
       } 
      } 
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