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我在单独的线程中有20个并发用户处理命令。我如何使用弹簧状态机来维持状态?多线程并发的spring statemachine
我想:
public class myclass extends EnumStateMachineConfigurerAdapter<OrderState, OrderEvents>
@Override
public void configure(StateMachineTransitionConfigurer<OrderState, OrderEvents> transitions)
throws Exception {
transitions
.withExternal()
.source(OrderState.A).target(OrderState.B)
.event(OrderEvents.X)
.and()
.withExternal()
.source(OrderState.A).target(OrderState.C)
.event(OrderEvents.Y)
@Override
public void configure(StateMachineConfigurationConfigurer<OrderState, OrderEvents> config) throws Exception {
config
.withConfiguration()
.autoStartup(true)
.listener(new OrderStateMachineListener());
}
但它; Y告诉我的状态机,而不是哪个顺序:
@Override
public void stateChanged(State<OrderState, OrderEvents> from, State<OrderState, OrderEvents> to) {
System.out.println("Order state changed to " + to.getId());
}
我有这个其他选择,但这一选择不看对于每个活动都很好:
stateMachine.stop();
stateMachine
.getStateMachineAccessor()
.doWithAllRegions(access -> access.resetStateMachine(new DefaultStateMachineContext<>(sourceState, null, null, null)));
stateMachine.start();
stateMachine.sendEvent(event);