0
ReferenceError: imageNoteTaker is not defined
layer.add(imageNoteTaker);
上面的错误是在尝试使用kinetic.js进行简单补间时出现的。我的项目正试图将动画与音频同步。播放音频时,会频繁调用“sync()”功能。当音频达到4.85s时,这个函数inturn调用函数'animation1()'。该函数中的代码引起了我的问题。Image.onload函数不触发
这里试图执行'layer.add(imageNoteTaker);'行,可变图像NoteTaker未定义。但是定义imageNoteTaker的代码在image.onload()方法之前存在。但控制并没有完全跳过这一点。
错误是发生在以下部分:
var imageObj = new Image();
imageObj.src="images/note_taker.png";
imageObj.onload = function(){
imageNoteTaker= new Kinetic.Image({
x: stage.getWidth()/2.35,
y: stage.getHeight()/1.5,
width: 75*202/100,
height:75*350/100,
image: imageObj
});
}
layer.add(imageNoteTaker);
layer.draw();
这是我的全部代码:
//Variable Declaration
var audioId=document.getElementById("audioId");
var currentAnimation="none";
//Kinetic Library Setup
var stage = new Kinetic.Stage({
container: 'moving',
width: 800,
height: 545
});
//Layer Declaration
var layer = new Kinetic.Layer();
stage.add(layer);
//Function called 3-4 times in a second while playing audio
var sync=function(){
var currentPosition = audioId.currentTime;
console.log("direct from audio tag: "+currentPosition);
currentPosition=currentPosition.toFixed(2);
console.log("after rounding : "+currentPosition);
switch(true){
case rangeGenerator(5.85,currentPosition):
console.log(currentAnimation + "is CurrentAnimation");
if(currentAnimation!="animation1"){
currentAnimation="animation1";
animation1();
}
break;
default:
console.log("default");
}
};
//Function used in sync() function to check a value is in particular range
var rangeGenerator=function(value,currentPosition){
if(Math.abs(currentPosition-value)<.25){
console.log(currentPosition+"dfd"+"value");
return true;
}
else{
return false;
}
};
//Function that triggers the first animation; NoteTaker
var animation1=function(){
console.log("Animation1");
//Image Note_Taker Initialisation
var imageObj = new Image();
imageObj.src="images/note_taker.png";
imageObj.onload = function(){
imageNoteTaker= new Kinetic.Image({
x: stage.getWidth()/2.35,
y: stage.getHeight()/1.5,
width: 75*202/100,
height:75*350/100,
image: imageObj
});
}
layer.add(imageNoteTaker);
layer.draw();
console.log("Tweening...");
var tween = new Kinetic.Tween({
node: imageNoteTaker,
duration: 1,
x: stage.getWidth()/2.35,
y: stage.getHeight()/4.0
});
tween.play();
};
//On window resize, resizing stage too.
window.onresize = function(event) {
stage.setWidth((window.innerWidth/100) * 80); // 80% width again
};
如何删除这个错误?
这句话是什么意思,“把它放在currentAnimation的定义下”。 – Foreever
//变量声明 var audioId = document.getElementById(“audioId”); var currentAnimation =“none”; var imageNoteTaker = null; – kysna
如果我声明它是全局的,那么另一个错误显示说imageNoteTaker为空。 – Foreever