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我对Swift非常陌生。我正在尝试使用均值方法创建灰度滤镜。在创建RGB图像的灰度滤镜时,执行在Swift中被中断
这是我使用的RGBAImage.swift文件:
import UIKit
public struct Pixel {
public var value: UInt32
public var red: UInt8 {
get {
return UInt8(value & 0xFF)
}
set {
value = UInt32(newValue) | (value & 0xFFFFFF00)
}
}
public var green: UInt8 {
get {
return UInt8((value >> 8) & 0xFF)
}
set {
value = (UInt32(newValue) << 8) | (value & 0xFFFF00FF)
}
}
public var blue: UInt8 {
get {
return UInt8((value >> 16) & 0xFF)
}
set {
value = (UInt32(newValue) << 16) | (value & 0xFF00FFFF)
}
}
public var alpha: UInt8 {
get {
return UInt8((value >> 24) & 0xFF)
}
set {
value = (UInt32(newValue) << 24) | (value & 0x00FFFFFF)
}
}
}
public struct RGBAImage {
public var pixels: UnsafeMutableBufferPointer<Pixel>
public var width: Int
public var height: Int
public init?(image: UIImage) {
guard let cgImage = image.CGImage else { return nil }
// Redraw image for correct pixel format
let colorSpace = CGColorSpaceCreateDeviceRGB()
var bitmapInfo: UInt32 = CGBitmapInfo.ByteOrder32Big.rawValue
bitmapInfo |= CGImageAlphaInfo.PremultipliedLast.rawValue & CGBitmapInfo.AlphaInfoMask.rawValue
width = Int(image.size.width)
height = Int(image.size.height)
let bytesPerRow = width * 4
let imageData = UnsafeMutablePointer<Pixel>.alloc(width * height)
guard let imageContext = CGBitmapContextCreate(imageData, width, height, 8, bytesPerRow, colorSpace, bitmapInfo) else { return nil }
CGContextDrawImage(imageContext, CGRect(origin: CGPointZero, size: image.size), cgImage)
pixels = UnsafeMutableBufferPointer<Pixel>(start: imageData, count: width * height)
}
public func toUIImage() -> UIImage? {
let colorSpace = CGColorSpaceCreateDeviceRGB()
var bitmapInfo: UInt32 = CGBitmapInfo.ByteOrder32Big.rawValue
bitmapInfo |= CGImageAlphaInfo.PremultipliedLast.rawValue & CGBitmapInfo.AlphaInfoMask.rawValue
let bytesPerRow = width * 4
let imageContext = CGBitmapContextCreateWithData(pixels.baseAddress, width, height, 8, bytesPerRow, colorSpace, bitmapInfo, nil, nil)
guard let cgImage = CGBitmapContextCreateImage(imageContext) else {return nil}
let image = UIImage(CGImage: cgImage)
return image
}
}
这是我的代码:
import UIKit
let image = UIImage(named: "sample")!
let myRGBA = RGBAImage(image: image)!
struct grayscale_mean_method {
var result: UIImage {
for y in 0..<myRGBA.height {
for x in 0..<myRGBA.width {
let index = y * myRGBA.width + x
var pixel = myRGBA.pixels[index]
let intensity = (pixel.blue + pixel.green + pixel.red)/3
let gray = UInt8(max(0,min(255, intensity)))
pixel.red = gray
pixel.green = gray
pixel.blue = gray
myRGBA.pixels[index] = pixel
}
}
return myRGBA.toUIImage()!
}
}
var newImage = grayscale_mean_method.init().result
但我得到一个错误分配
let intensity = (pixel.blue + pixel.green + pixel.red)/3
Execution was interrupted, reason = EXC_BAD_INSTRUCTION (code =EXC_l386_INVOP, subcode=0x0)
时我搜索了但没有找到解决方案。任何想法我做错了什么?