所以我看了看堆栈溢出的所有项目在UIButton
加入边插图为UIImages
但他们没有工作。当我构建项目时,图像只是通过按钮的边界设置 - 它没有设置为插入,我不知道为什么。这里是代码:的UIButton UIEdgeInsets不起作用
let Settingsbutton = AnimatableButton(frame: CGRect(x: 23, y: 30, width: 40, height: 40))
Settingsbutton.layer.cornerRadius = Settingsbutton.frame.size.height/2
Settingsbutton.layer.backgroundColor = UIColor.white
let roundedButton3 = UIButton(type: .custom)
roundedButton3.frame = Settingsbutton.frame
let _border3 = CAShapeLayer()
_border3.path = UIBezierPath(roundedRect: roundedButton3.bounds, cornerRadius:roundedButton3.frame.size.width/2).cgPath
_border3.frame = roundedButton3.bounds
_border3.strokeColor = UIColor.white.cgColor
_border3.fillColor = UIColor.clear.cgColor
_border3.lineWidth = 3.0
Settingsbutton.imageEdgeInsets = UIEdgeInsetsMake(10, 10, 10, 10)
Settingsbutton.contentVerticalAlignment = .fill
Settingsbutton.contentHorizontalAlignment = .fill
Settingsbutton.layer.addSublayer(_border3)
self.view.addSubview(Settingsbutton)
self.view.bringSubview(toFront: Settingsbutton)
if PFUser.current() == nil{
Settingsbutton.setBackgroundImage(UIImage(named: "padlock"), for: .normal)
}else{
}
unbutton?还是UIButton? –
其UIButton? – john
我没有在您的代码中看到您实际将图像设置为按钮的位置。 imageEdgeInsets只适用于按钮的图像。 – DisableR