我正在制作一个游戏,玩家试图在迷宫中导航,但是我遇到了两个让我绝对难倒的bug。我的第一个问题是使用setContentPane()
。每当我将它设置为我的预期背景时,它都会覆盖屏幕上的其他所有内容。我试图将它重新安置到我认为可能的每个地方,但它仍然覆盖了它。我的第二个问题是关于我的JButton
。每当我点击它时,它会根据预期改变播放速度,但我不能在之后移动。它在我的Keylistener中使用该方法时有效,并且它们内部具有相同的代码。我已经包含了我认为必要的所有代码,但如果您需要更多,请告诉我。该项目的完整源代码可以在Here找到。setContentPane覆盖所有东西,JButton不能正常工作
package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.util.ArrayList;
import java.util.Random;
public class Game extends JPanel implements ActionListener, KeyListener {
private boolean upPressed = false;
private boolean downPressed = false;
private boolean rightPressed = false;
private boolean leftPressed = false;
private int tileSize = 200;
private int playerSize = tileSize/4;
private int playerSpeed = playerSize/10;
private int mazeX = 51;
private int mazeY = 51;
private int[][] maze = new int[mazeX][mazeY];
private int[][] initX = new int[mazeX][mazeY];
private int[][] initY = new int[mazeX][mazeY];
private boolean[][] visited = new boolean[mazeX][mazeY];
private int currentCellX = 0;
private int currentCellY = 0;
private int deltaX = 0;
private int deltaY = 0;
JComponent background = new JLabel(new ImageIcon(Main.class.getResource("/assets/ui/mainMenu.png")));
JButton adventure = new JButton();
JButton freePlay = new JButton();
JButton exit = new JButton();
JButton pause = new JButton();
JButton resume = new JButton();
private String screen = "menu";
public Main main;
public Game(Main main) {
this.main = main;
setFocusable(true);
addKeyListener(this);
addButtons();
setUpInitialCoordinates();
Timer timer = new Timer(1000/120, this);
timer.start();
}
private void tick() {
switch (screen) {
case "playing" :
background.setVisible(false);
if (upPressed) {
deltaY += playerSpeed;
} else if (downPressed) {
deltaY -= playerSpeed;
}
if (rightPressed) {
deltaX -= playerSpeed;
} else if (leftPressed) {
deltaX += playerSpeed;
}
break;
case "paused":
background.setVisible(false);
adventure.setVisible(false);
freePlay.setVisible(false);
pause.setVisible(false);
exit.setVisible(true);
break;
case "menu":
main.setContentPane(new JLabel(new ImageIcon(Main.class.getResource("/assets/ui/mainMenu.png"))));
adventure.setVisible(true);
freePlay.setVisible(true);
pause.setVisible(false);
exit.setVisible(true);
break;
}
repaint();
}
private void addButtons() {
setLayout(null);
add(freePlay);
freePlay.setBounds(10, 100, 180, 80);
freePlay.setSize(180, 80);
freePlay.setAction(new AbstractAction() {
@Override
public void actionPerformed(ActionEvent ae) {
downPressed = false;
rightPressed = false;
leftPressed = false;
generateMaze();
screen = "playing";
}
});
freePlay.setIcon(new ImageIcon(Main.class.getResource("/assets/ui/buttons/freePlayUnselected.png")));
freePlay.setRolloverIcon(new ImageIcon(Main.class.getResource("/assets/ui/buttons/freePlaySelected.png")));
}
private void setUpInitialCoordinates() {
}
private void generateMaze() {
}
private boolean checkForUnvisitedCells() {
}
private boolean checkForUnvisitedAdjacentCells() {
}
@Override
public void actionPerformed(ActionEvent e) {
tick();
}
@Override
public void keyTyped(KeyEvent e) {}
@Override
public void keyPressed(KeyEvent e) {
}
@Override
public void keyReleased(KeyEvent e) {
}
@Override
public void paintComponent(Graphics g) {
}
}
确切地说,你是什么'setContentPane'呢?也许你应该看看[如何使用根窗格](https://docs.oracle.com/javase/tutorial/uiswing/components/rootpane.html) – MadProgrammer
*“我的第二个问题是关于我的JButton。每当我点击它,它会根据预期改变到播放速度,但是我不能在之后移动。当我在我的Keylistener中使用该方法时,它就起作用了。“* - 欢迎来到为什么你不应该使用KeyListener的奇妙世界,按钮已盗取键盘焦点并且“KeyListener”将不再响应键盘输入,因为它依赖于它所注册的可聚焦和聚焦的组件。改为使用键绑定。 [如何使用键绑定](http://docs.oracle.com/javase/tutorial/uiswing/misc/keybinding.html) – MadProgrammer
@MadProgrammer keyListener是工作的方法,JButton的一半工作,但阻止了我移动。至于'setContentPane()'我的朋友告诉我如何为JFrame设置背景。 – jklsfdgs