2015-06-09 35 views
3

我正在研究PyGame中的一个简短介绍,我需要模糊一些静态行。经过两天的搜索,我找不到任何东西。在PyGame中模糊

PyGame有一个内置的方法来模糊形状或表面?我需要手动执行吗?什么是最好的方法来解决这个问题?

为了澄清,我不寻找运动模糊 - 我只需要一个简单的就地模糊,就像发光的效果。

在此先感谢!

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就像这样:http://www.pygame.org/pcr/motion_blur/index.php? –

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@詹姆斯米尔不,不是运动模糊。我应该指定。我只需要模糊一些静态线条 - 几乎就像发光效果一样。 –

回答

3

有没有内置的方式来模糊Surface

解决方法是:

  • 分的Surfacepygame.transform.smoothscale,然后返回到其原始大小(难看)

  • 迭代的每个像素,获得相邻像素的颜色,计算平均红色,绿色和蓝色的值,并设置该像素的颜色(如果不使用诸如numpy之类的东西,则像地狱一样慢)

我推荐使用Python影像库(PIL),因为它很好而且快捷。

下面是一个简单和运行例如:

import pygame 
from PIL import Image, ImageFilter 

pygame.init() 
screen = pygame.display.set_mode((512, 512)) 
clock = pygame.time.Clock() 

compressed = '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' 
size, image_mode, raw = (128, 128), 'RGBA', compressed.decode("base64").decode("zlib") 

# create the original pygame surface 
surf = pygame.image.fromstring(raw, size, image_mode) 

# create a PIL image and blur it 
pil_blured = Image.fromstring("RGBA", size, raw).filter(ImageFilter.GaussianBlur(radius=6)) 

# convert it back to a pygame surface 
other = pygame.image.fromstring(pil_blured.tostring("raw", image_mode), size, image_mode) 

pygame.time.set_timer(pygame.USEREVENT, 1000) 

while True: 
    for e in pygame.event.get(): 
     if e.type == pygame.USEREVENT: surf, other = other, surf 
     if e.type == pygame.QUIT: break 
    else: 
     screen.fill((255, 255, 255)) 
     screen.blit(surf, (192, 192)) 
     pygame.display.flip() 
     clock.tick(60) 
     continue 
    break 

enter image description here


提示:如果您使用的是Windows和要安装PIL,从here下载它,并通过

安装
pip install Pillow-2.8.2-cp27-none-win32.whl 

或您下载的任何版本(安装PIL on否则Windows可能是一个伟大的PITA)。

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这工作!谢谢!我不得不稍微修改一下你的代码,使它更容易移植,但它工作起来了!你是一个救星:) –