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我设法使用以下代码在我的3d物体上放置可视化纹理。问题在于它滞后很多,特别是当它循环时。我正在寻找一种让它更流畅的方式。x3dom Movietexture滞后
<html>
<head>
<title></title>
<script type='text/javascript' src='http://lala.cool/3d/schneosch/x3dom.js'> </script>
<link rel='stylesheet' type='text/css' href='http://lala.cool/3d/6328483_woesh/mesh/beertje.css'></link>
</head>
<body>
<x3d width='500px' height='400px'>
<scene>
<Shape>
<Appearance>
<MovieTexture repeatS="false" repeatT="false" loop='true' url='"http://lala.cool/3d/eh/schneosch011_1.mp4"'/>
</Appearance>
<Box/>
</Shape>
<Transform DEF="Camera_TRANSFORM"
>
<Viewpoint DEF="CA_Camera"
centerOfRotation="0 0 0"
position="5.00491 -6.73519 -5.43948"
orientation="0.18804 0.92111 -0.34086 2.41421"
fieldOfView="0.8"
/>
</scene>
</x3d>
</body>
</html>
在这里你可以看到它在行动:http://lala.cool/iwasreadingabookoflovestory.html