1
我有一个在-init方法中声明的操作。通过Cocos2D中的标记访问操作
-(id) init
{
if((self=[super init])) {
sprite = [CCSprite spriteWithFile:@"[email protected]"];
sprite.position = ccp(150,150);
[self addChild:sprite];
sprite.tag = 13;
self.isTouchEnabled = YES;
CCAction *anAction = [CCBlink actionWithDuration:5 blinks:10];
anAction.tag = 15;
}
return self;
}
现在,我可以访问精灵没有任何问题。
-(void)ccTouchesBegan:(NSSet *)touch withEvent:(UIEvent *)event {
CCNode *node = [self getChildByTag:13];
NSAssert([node isKindOfClass:[CCSprite class]],@"is NOT member of CCSprite");
CCSprite *sprite = (CCSprite *)node;
sprite.scale = CCRANDOM_0_1();
}
现在我不知道如何通过标签访问我的动作..会有人给我看一个小例子吗?