我正在编写一个应用程序,在Borland Turbo C++(2006)中运行,并且在Windows XP Pro下运行,我想从音频输入记录到数据缓冲区中,以便随后可以FFT时间响应。如何从通过远程桌面访问的PC的音频输入录制?
当应用程序在本地运行下面的代码工作正常:
short int pluck_data[T_SAMPLES][CHANNELS];
//---------------------------------------------------------------------------
int __fastcall CheckResult(char* func_name, int result)
{
int return_value = 1; // set return_value for fail by default
char msg[100];
if(result == MMSYSERR_NOERROR) // function call returned without error
return_value = 0;
else // function call returned error
{
switch(result)
{
case MMSYSERR_ALLOCATED:
sprintf(msg, "%s: Specified resource is already allocated.", func_name);
break;
case MMSYSERR_BADDEVICEID:
sprintf(msg, "%s: Specified device identifier is out of range.", func_name);
break;
case MMSYSERR_INVALHANDLE:
sprintf(msg, "%s: Specified device handle is invalid.", func_name);
break;
case MMSYSERR_NODRIVER:
sprintf(msg, "%s: No device driver is present.", func_name);
break;
case MMSYSERR_NOMEM:
sprintf(msg, "%s: Unable to allocate or lock memory.", func_name);
break;
case WAVERR_BADFORMAT:
sprintf(msg, "%s: Attempted to open with an unsupported waveform-audio format.", func_name);
break;
case WAVERR_STILLPLAYING:
sprintf(msg, "%s: The buffer pointed to by the pwh parameter is still in the queue.", func_name);
break;
case WAVERR_UNPREPARED:
sprintf(msg, "%s: The buffer pointed to by the pwh parameter hasn't been prepared.", func_name);
break;
default:
sprintf(msg, "%s: Unknown error.", func_name);
}
ReportError(hWnd, msg, log_fptr);
} // else function call returned error
return return_value;
}
//---------------------------------------------------------------------------
int __fastcall RecordString()
{
int return_value = 1; // set return_value for fail by default
WAVEINCAPS dev_capability;
HWAVEIN dev_handle;
WAVEFORMATEX rec_format;
WAVEHDR rec_header;
int result;
char msg[100];
result = waveInGetNumDevs(); // get number of audio input devices
if(result != 1)
{
if(result == 0)
sprintf(msg, "No waveform-audio input devices present.");
else
sprintf(msg, "More than one waveform-audio input device present.");
ReportError(hWnd, msg, log_fptr);
}
else
{
// only 1 audio input device; test its capabilities
result = waveInGetDevCaps(0,&dev_capability,sizeof(dev_capability));
if(CheckResult("waveInGetDevCaps", result) == 0)
{
// test if device supports 96kHz, Stereo, 16-bit format WAVE_FORMAT_96S16
if ((dev_capability.dwFormats & WAVE_FORMAT_96S16) == 0)
{
sprintf(msg, "waveInGetDevCaps: WAVE_FORMAT_96S16 not supported");
ReportError(hWnd, msg, log_fptr);
}
else
{
// initialise required record format
rec_format.wFormatTag = WAVE_FORMAT_PCM;
rec_format.nChannels = CHANNELS; // 2
rec_format.nSamplesPerSec = SAMPLE_RATE; // 96000
rec_format.nAvgBytesPerSec = BYTES_PER_SAMPLE * SAMPLE_RATE; // 384000
rec_format.nBlockAlign = BYTES_PER_SAMPLE; // 4
rec_format.wBitsPerSample = SAMPLE_BITS; // 16
rec_format.cbSize = 0;
// open audio input device requesting format 96kHz, Stereo, 16-bit
result = waveInOpen(&dev_handle, WAVE_MAPPER, &rec_format, 0, 0, 0);
if(CheckResult("waveInOpen", result) == 0)
{
// initialise header for data buffer
rec_header.lpData = (char*)&pluck_data;
rec_header.dwBufferLength = sizeof(pluck_data);
rec_header.dwFlags = 0;
// prepare header for data buffer
result = waveInPrepareHeader(dev_handle, &rec_header, sizeof(rec_header));
if(CheckResult("waveInPrepareHeader", result) == 0)
{
// connect data buffer to audio input device
result = waveInAddBuffer(dev_handle, &rec_header, sizeof(rec_header));
if(CheckResult("waveInAddBuffer", result) == 0)
{
// start recording
result = waveInStart(dev_handle);
if(CheckResult("waveInStart", result) == 0)
{
// recording - poll flag until data buffer full
while((rec_header.dwFlags & WHDR_DONE) == 0); // wait for flag to be set
// buffer now full
// reset/stop recording
result = waveInReset(dev_handle);
if(CheckResult("waveInReset", result) == 0)
{
// unprepare header for data buffer
result = waveInUnprepareHeader(dev_handle, &rec_header, sizeof(rec_header));
if(CheckResult("waveInUnprepareHeader", result) == 0)
{
// close audio input device
result = waveInClose(dev_handle);
if(CheckResult("waveInClose", result) == 0)
return_value = 0;
}
}
}
}
}
}
}
}
}
return return_value;
}
但是,如果我尝试运行通过远程桌面这个程序(从运行Windows XP家庭版的PC机)的调用waveInGetNumDevs()返回零。
作为一种替代,我从RecordString()函数中删除了对waveInGetNumDevs(),waveInGetDevCaps()和waveInOpen()的调用,而在程序启动时只运行一次。 (对waveInClose()的调用也从RecordString()中移除。)现在,如果我在主机PC上启动程序,以便它已成功调用waveInOpen()并检索到音频输入设备(HWAVEIN dev_handle)的句柄,然后,我可以通过远程桌面切换到访问此主机PC(程序仍在运行时),并且RecordString()函数仍然正常工作。因此,一旦获得设备句柄,看起来音频输入可通过远程桌面获得;问题在于处理。
有没有一种方法可以通过远程桌面运行整个应用程序,而不必在主机PC上本地启动它?