因此,在solve()
开始时,您已经回到了初始条件,最终以圆圈运行。
使用关键字参数来传递mazeList
到递归调用,它默认为None
,当它仍然是None
只加载迷宫:
def solve(x, y, mazeList=None):
if mazeList is None:
mazeList = loadMaze("sample.maze")
,并通过mazeList
到递归调用。
接下来的问题是,你永远不会返回递归调用;当你从内solve()
你仍然需要返回其结果调用solve()
:
def solve(x, y, mazeList=None):
if mazeList is None:
mazeList = loadMaze("sample.maze")
if mazeList[y][x] == "E":
return "YOU'VE SOLVED THE MAZE!"
elif mazeList[y][x+1] == " ": #right
mazeList[y][x+1] = ">"
return solve(x+1,y,mazeList)
elif mazeList[y+1][x] == " ": #down
mazeList[y+1][x] = "v"
return solve(x,y+1,mazeList)
elif mazeList[y][x-1] == " ": #left
mazeList[y][x-1] = "<"
return solve(x-1,y,mazeList)
elif mazeList[y-1][x] == " ": #up
mazeList[y-1][x] = "^"
return solve(x,y-1,mazeList)
你还是会画自己在使用这种技术一角落;要递归地解决迷宫问题,你需要尝试所有的路径,而不仅仅是一个,并且给每个递归调用一个拷贝迷宫与一个被选择的路径标记出来。
您也一直在测试下一个单元格,但从未考虑到下一个单元格可能是目标;你永远不会移动到E
,因为该单元不等于' '
,所以它不是移动候选。
以下版本可以解决您的迷宫:
directions = (
(1, 0, '>'),
(0, 1, 'v'),
(-1, 0, '<'),
(0, -1, '^'),
)
def solve(x, y, mazeList=None):
if mazeList is None:
mazeList = loadMaze("sample.maze")
for dx, dy, char in directions:
nx, ny = x + dx, y + dy
if mazeList[ny][nx] == "E":
return "YOU'VE SOLVED THE MAZE!"
if mazeList[ny][nx] == " ":
new_maze = [m[:] for m in mazeList]
new_maze[ny][nx] = char
result = solve(nx, ny, new_maze)
if result is not None:
return result
测试每个方向分别是越来越繁琐,所以我取代了一个遍历的方向,而不是一个序列;每个元组都是x,y中的变化以及在该方向上移动时使用的字符。
演示,与解决迷宫的打印输出:
>>> def loadMaze(ignored):
... maze = '''\
... ####################################
... #S# ## ######## # # # # #
... # # # # # # #
... # # ##### ## ###### # ####### # #
... ### # ## ## # # # #### #
... # # # ####### # ### #E#
... ####################################
... '''
... return [list(m) for m in maze.splitlines()]
...
>>> directions = (
... (1, 0, '>'),
... (0, 1, 'v'),
... (-1, 0, '<'),
... (0, -1, '^'),
...)
>>>
>>> def solve(x, y, mazeList=None):
... if mazeList is None:
... mazeList = loadMaze("sample.maze")
... for dx, dy, char in directions:
... nx, ny = x + dx, y + dy
... if mazeList[ny][nx] == "E":
... print '\n'.join([''.join(m) for m in mazeList])
... return "YOU'VE SOLVED THE MAZE!"
... if mazeList[ny][nx] == " ":
... new_maze = [m[:] for m in mazeList]
... new_maze[ny][nx] = char
... result = solve(nx, ny, new_maze)
... if result is not None:
... return result
...
>>> solve(1, 1)
####################################
#S# ## ######## # #^>>>>># ^>># #
#v#^>># ^>>> #^# v>>>>#v>>#
#v>>#v#####^##v######^# ####### #v#
### #v##^>>>##v>>>>>#^# # ####v#
# #v>>># #######v>># ### #E#
####################################
"YOU'VE SOLVED THE MAZE!"
您实现以下类型的那个迷宫给你一个无限循环的权利: ####### ## #S# ##### ## ##### E# ####### –