我看到这个代码示例:EventEmitter.call()是做什么的?
function Dog(name) {
this.name = name;
EventEmitter.call(this);
}
它继承“从EventEmitter,但到底是什么()的调用方法实际上呢?
我看到这个代码示例:EventEmitter.call()是做什么的?
function Dog(name) {
this.name = name;
EventEmitter.call(this);
}
它继承“从EventEmitter,但到底是什么()的调用方法实际上呢?
基本上,Dog
应该是一个属性为name
的构造函数。在Dog
实例创建期间执行时,EventEmitter.call(this)
将从EventEmitter
构造函数声明的属性追加到Dog
。
记住:构造函数仍然是函数,仍然可以用作函数。
//An example EventEmitter
function EventEmitter(){
//for example, if EventEmitter had these properties
//when EventEmitter.call(this) is executed in the Dog constructor
//it basically passes the new instance of Dog into this function as "this"
//where here, it appends properties to it
this.foo = 'foo';
this.bar = 'bar';
}
//And your constructor Dog
function Dog(name) {
this.name = name;
//during instance creation, this line calls the EventEmitter function
//and passes "this" from this scope, which is your new instance of Dog
//as "this" in the EventEmitter constructor
EventEmitter.call(this);
}
//create Dog
var newDog = new Dog('furball');
//the name, from the Dog constructor
newDog.name; //furball
//foo and bar, which were appended to the instance by calling EventEmitter.call(this)
newDog.foo; //foo
newDoc.bar; //bar
EventEmitter.call(this);
这条线是大致相当于调用语言超()与 经典的继承。
添加一个注释:以这种方式声明函数'Dog'后,仍然调用:'util.inherits(Dog,EventEmitter)'来完成继承。 – 2015-11-12 15:00:32