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我从资源获取图像(实际上是位图类的实例),并且(将其写入rtf流) - 我需要原始数据。从图像实例获取原始数据
此外,Image.Save方法不能使用,因为它似乎关闭流保存到,我需要追加到RTF文件。我不想创建新的流,将图像保存到它,然后将其复制到RTF流,因为性能问题。
我从资源获取图像(实际上是位图类的实例),并且(将其写入rtf流) - 我需要原始数据。从图像实例获取原始数据
此外,Image.Save方法不能使用,因为它似乎关闭流保存到,我需要追加到RTF文件。我不想创建新的流,将图像保存到它,然后将其复制到RTF流,因为性能问题。
创建通过您要附加到流通过一个过滤器流,但不会关闭该流时,它本身是封闭的:
public class AppendingStream : Stream
{
private readonly long _startPos;
private readonly Stream _sink;
public AppendingStream(Stream sink)
{
if(sink == null)
throw new ArgumentNullException();
if(!sink.CanWrite)
throw new ArgumentException();
_sink = sink;
try
{
_startPos = sink.Position;
}
catch(NotSupportedException)
{
_startPos = -1;
}
}
public override bool CanRead
{
get
{
return false;
}
}
public override bool CanSeek
{
get
{
return _sink.CanSeek && _startPos != -1;
}
}
public override bool CanTimeout
{
get
{
return _sink.CanTimeout;
}
}
public override bool CanWrite
{
get
{
return true;
}
}
public override long Length
{
get
{
if(_startPos == -1)
throw new NotSupportedException();
return _sink.Length - _startPos;
}
}
public override long Position
{
get
{
return _sink.Position - _startPos;
}
set
{
_sink.Position = value + _startPos;
}
}
public override void Flush()
{
_sink.Flush();
}
public override int Read(byte[] buffer, int offset, int count)
{
throw new NotSupportedException();
}
public override int ReadByte()
{
throw new NotSupportedException();
}
public override long Seek(long offset, SeekOrigin origin)
{
if(origin == SeekOrigin.Begin)
return _sink.Seek(offset + _startPos, SeekOrigin.Begin) - _startPos;
else
return _sink.Seek(offset, origin);
}
public override void SetLength(long value)
{
if(_startPos == -1)
throw new NotSupportedException();
_sink.SetLength(value + _startPos);
}
public override void Write(byte[] buffer, int offset, int count)
{
_sink.Write(buffer, offset, count);
}
public override void WriteByte(byte value)
{
_sink.WriteByte(value);
}
}
那么你已经不再有问题该流被关闭,因为它并不重要。
处理寻找新位置的位是因为某些图像格式是以非顺序方式写入的。如果底层的流不支持它,它将不起作用,但是那样不会起作用。