2015-09-28 111 views
1

我有一个带有资源的android库项目并在此处导入了Unity项目中的库项目Unity项目中的错误:找不到与给定名称匹配的资源(在'icon'处,值为'@ drawable/ic_launcher')

(F:\团结\ demoproject \测试\测试\资产\插件\ Android设备)

当我试图建立我在Unity项目,然后我收到以下错误: -

Error building Player: CommandInvokationFailure: Failed to re-package resources. See the Console for details. 
F:\AndroidStudio\AndroidStudioSDK\sdk\build-tools\22.0.1\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "F:/AndroidStudio/AndroidStudioSDK/sdk/platforms/android-22\android.jar" -F bin/resources.ap_ 

stderr[ 
AndroidManifest.xml:4: error: Error: No resource found that matches the given name (at 'icon' with value '@drawable/ic_launcher'). 

AndroidManifest.xml:4: error: Error: No resource found that matches the given name (at 'theme' with value '@style/AppTheme'). 

] 
stdout[ 
Configurations: 
(default) 
xhdpi-v4 

Files: 
    drawable\app_banner.png 
    Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png 
    drawable\app_icon.png 
    Src:() res\drawable\app_icon.png 
    values\strings.xml 
    Src:() res\values\strings.xml 
    AndroidManifest.xml 
    Src:() AndroidManifest.xml 

Resource Dirs: 
    Type drawable 
    drawable\app_banner.png 
     Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png 
    drawable\app_icon.png 
     Src:() res\drawable\app_icon.png 
    Type values 
    values\strings.xml 
     Src:() res\values\strings.xml 
Including resources from package: F:\AndroidStudio\AndroidStudioSDK\sdk\platforms\android-22\android.jar 
applyFileOverlay for drawable 
applyFileOverlay for layout 
applyFileOverlay for anim 
applyFileOverlay for animator 
applyFileOverlay for interpolator 
applyFileOverlay for transition 
applyFileOverlay for xml 
applyFileOverlay for raw 
applyFileOverlay for color 
applyFileOverlay for menu 
applyFileOverlay for mipmap 
Processing image: res\drawable-xhdpi\app_banner.png 
Processing image: res\drawable\app_icon.png 
    (processed image res\drawable\app_icon.png: 94% size of source) 
    (processed image res\drawable-xhdpi\app_banner.png: 93% size of source) 
    (new resource id app_banner from xhdpi-v4\drawable\app_banner.png #generated) 
    (new resource id app_icon from drawable\app_icon.png #generated) 
] 

的manifest.xml

<?xml version="1.0" encoding="utf-8"?> 
<manifest xmlns:android="http://schemas.android.com/apk/res/android" 
    package="com.example.testinglib" 
    android:versionCode="1" 
    android:versionName="1.0" > 

    <uses-sdk 
     android:minSdkVersion="8" 
     android:targetSdkVersion="21" /> 

    <application 
     android:allowBackup="true" 
     android:icon="@drawable/ic_launcher" 
     android:label="@string/app_name" 
     android:theme="@style/AppTheme" > 

     <activity android:name="com.unity3d.player.UnityPlayerActivity" 
        android:label="@string/app_name"> 
      <intent-filter> 
       <action android:name="android.intent.action.MAIN" /> 
       <category android:name="android.intent.category.LAUNCHER" /> 
      </intent-filter> 
     </activity> 

      <activity 
      android:name=".MainActivity" 
      android:label="@string/app_name" > 
     </activity> 
    </application> 

</manifest> 

enter image description here

脚本文件在LDPI,MDPI,xhdpi团结

using UnityEngine; 
using System.Collections; 

public class Freeb : MonoBehaviour { 

    // Use this for initialization 
    void Start() { 

    } 

    public void OnGUI(){ 

     if (GUI.Button (new Rect (50, 50, 100, 100), "Open")) { 
      //AndroidJavaClass unity = new AndroidJavaClass ("com.unity3d.player.UnityPlayer"); 

      AndroidJavaClass unity = new AndroidJavaClass ("com.unity3d.player.UnityPlayer"); 
      AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject> ("currentActivity"); 
      currentActivity.Call ("createMethod", currentActivity); 
     } 

    } 


} 

回答

-1
  • 检查 “ic_launcher”,xxhdpi
  • 尽量使一个文件夹“drawable”并放入它中“ic_launcher”
  • @ style/AppTheme在截图中不可见。尝试删除android:theme="@style/AppTheme"
+0

我试过了,但仍然有同样的问题。请帮助我们更多! – user1986760

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