我有一个应用程序,其中基本上是一个用户写信息,发送到服务器,当服务器回答我改变当前状态为通道列表。
我的问题是,通过使用asynchroneus系统我失去改变目前的状态,没有任何错误的能力,演示:
下面演示的是一个这是确定的,因为它不使用asynchroneus系统(参见控制台):
代码: http://jsfiddle.net/dievardump/x2tMT/
演示全: http://jsfiddle.net/dievardump/x2tMT/embedded/result/
这一个是一个这并不好(参见控制台)。
代码: http://jsfiddle.net/dievardump/f9rSQ/
演示全: http://jsfiddle.net/dievardump/f9rSQ/embedded/result/
这两个样本之间唯一的区别就是在国家 “platform.channels” 的声明:
console.log('goes to platform.game');
$state.go('platform.game', {
type: 'gameType',
id: 1
});
VS
setTimeout(function() {
console.log('should go to platform.game');
$state.go('platform.game', {
type: 'gameType',
id: 1
});
}, 1000);
个
完全演示容易本地导入:
工作:
<div ui-view></div>
<script>
var myApp = angular.module('myApp', ['ui.router']);
myApp.config(function($stateProvider, $urlRouterProvider) {
$urlRouterProvider.otherwise("/signin");
$stateProvider
.state('platform', {
url: '/platform',
data: {
permissions: ['auth']
},
template: "<section class='platform'>platform<div ui-view></div></section>",
controller: function($state) {
console.log('platformController');
}
});
});
myApp.config(function($stateProvider, $urlRouterProvider) {
$stateProvider
.state('signin', {
url: "/signin",
template: "<section id='connect' class='connect'><form name='connection' action='' ng-submit='login(connection)'><input placeholder='Choose a nickname' ng-model='nickname' autocomplete='off' /><button><span>Send</span></button></form><p class='error' ng-show='error != null'>{{error}}</p></section>",
controller: function($scope, $state) {
$scope.error = null;
$scope.nickname = null;
$scope.login = function(form) {
var value = $scope.nickname.replace(/[^a-zA-Z0-9]/g, '');
if (value.length >= 3) {
$state.go('platform.channels');
} else {
$scope.error = 'only characters and numbers. length must be >= 3';
}
}
}
});
});
myApp.config(function($stateProvider, $urlRouterProvider) {
$stateProvider.state('platform.channels', {
url: "/channels",
template: "<section id='channels' class='channels'>channels</section>",
controller: function($state) {
console.log('channelController');
console.log('goes to platform.game');
$state.go('platform.game', {
type: 'gameType',
id: 1
});
}
})
});
myApp.config(function($stateProvider, $urlRouterProvider) {
$stateProvider.state('platform.game', {
url: "/game/:type/:id",
template: "<section id='game' class='game'>game</section>",
controller: function() {
console.log('gameController');
}
});
});
angular.bootstrap(document, ['myApp']);
</script>
非工作:
<div ui-view></div>
<script>
var myApp = angular.module('myApp', ['ui.router']);
myApp.config(function($stateProvider, $urlRouterProvider) {
$urlRouterProvider.otherwise("/signin");
$stateProvider
.state('platform', {
url: '/platform',
data: {
permissions: ['auth']
},
template: "<section class='platform'>platform<div ui-view></div></section>",
controller: function($state) {
console.log('platformController');
}
});
});
myApp.config(function($stateProvider, $urlRouterProvider) {
$stateProvider
.state('signin', {
url: "/signin",
template: "<section id='connect' class='connect'><form name='connection' action='' ng-submit='login(connection)'><input placeholder='Choose a nickname' ng-model='nickname' autocomplete='off' /><button><span>Send</span></button></form><p class='error' ng-show='error != null'>{{error}}</p></section>",
controller: function($scope, $state) {
$scope.error = null;
$scope.nickname = null;
$scope.login = function(form) {
var value = $scope.nickname.replace(/[^a-zA-Z0-9]/g, '');
if (value.length >= 3) {
$state.go('platform.channels');
} else {
$scope.error = 'only characters and numbers. length must be >= 3';
}
}
}
});
});
myApp.config(function($stateProvider, $urlRouterProvider) {
$stateProvider.state('platform.channels', {
url: "/channels",
template: "<section id='channels' class='channels'>channels</section>",
controller: function($state) {
console.log('channelController');
setTimeout(function() {
console.log('should go to platform.game');
$state.go('platform.game', {
type: 'gameType',
id: 1
});
}, 1000);
}
})
});
myApp.config(function($stateProvider, $urlRouterProvider) {
$stateProvider.state('platform.game', {
url: "/game/:type/:id",
template: "<section id='game' class='game'>game</section>",
controller: function() {
console.log('gameController');
}
});
});
angular.bootstrap(document, ['myApp']);
</script>
有什么理由$ state.go不在setTimeout的工作吗?