我想在OpenGL编写一个非常简单的程序:简单的openGL的程序将无法通过编译
#include <stdio.h>
#include <stdlib.h>
#include <GL/glew.h>
#include <GLFW/glfw3.h>
#include <glm/glm.hpp>
using namespace glm;
int main()
{
if(!glfwInit())
{
fprintf(stderr, "Failed to initialize GLFW\n");
return -1;
}
glfwWindowHint(GLFW_SAMPLES, 4); // 4x antialiasing
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); // Use OpenGL 3.X
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); // Use openGL X.3
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
// Open a window and create OpenGL context
GLFWwindow* window; // May be needed to make it global
window = glfwCreateWindow(1024, 768, "Tutorial 01", NULL, NULL);
if(window == NULL)
{
fprintf(stderr, "Failed to pen GLFW window. If you have Intel GPU they are not 3.3 compatible. Try the 2.1 version of the tutorial.\n");
glfwTerminate();
return -1;
}
glfwMakeContextCurrent(window); // Initialize GLEW
glewExperimental=true; // Needed in core profile
if(glewInit() != GLEW_OK)
{
fprintf(stderr, "Failed to initialize GLEW.\n");
return -1;
}
}
然而,当我尝试使用g ++,我发现了以下错误编译:
In function `main':
playground.cpp:(.text+0x9): undefined reference to `glfwInit'
playground.cpp:(.text+0x49): undefined reference to `glfwWindowHint'
playground.cpp:(.text+0x58): undefined reference to `glfwWindowHint'
playground.cpp:(.text+0x67): undefined reference to `glfwWindowHint'
playground.cpp:(.text+0x76): undefined reference to `glfwWindowHint'
playground.cpp:(.text+0x85): undefined reference to `glfwWindowHint'
playground.cpp:(.text+0xa4): undefined reference to `glfwCreateWindow'
playground.cpp:(.text+0xd2): undefined reference to `glfwTerminate'
playground.cpp:(.text+0xe5): undefined reference to `glfwMakeContextCurrent'
playground.cpp:(.text+0xeb): undefined reference to `glewExperimental'
playground.cpp:(.text+0xf1): undefined reference to `glewInit'
collect2: error: ld returned 1 exit status
我发现了一些针对这个特定问题的帖子,解决方案似乎是将所需的库作为参数传递给g ++。但是,当我这样做时,问题仍然存在。
这是我的编译代码:
g++ -lglfw3 -pthread -lGLEW -lGLU -lGL -lrt -lXrandr -lXxf86vm -lXi -lXinerama -lX11 -o openGLWindow openGLWindow.cpp
任何帮助,将不胜感激......
在命令行中输入**源文件的名称后,库选项属于**。 –