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我是Pygame的初学者,并按照本教程在Pygame中构建一个简单的Minecraft游戏。我正在按照本教程 http://usingpython.com/events/和pygame.image.load()
不会显示。Pygame.image.load不工作?
这里是我的代码(主要部分):
#Game Dimensions
TILESIZE = 20
MAPWIDTH = 30
MAPHEIGHT = 20
#Player and position
PLAYER = pygame.image.load('Player.png')
playerPos = [0, 0]
while True:
#User Events
for event in pygame.event.get():
#If they want to quit
if event.type == QUIT:
pygame.quit()
sys.exit()
elif event.type == K_RIGHT:
if (event.key == K_RIGHT):
playerPos[0] += 1
#Everything between here and
#Display the player
DISPLAYSURF.blit(PLAYER, (playerPos[0]*TILESIZE, playerPos[1]*TILESIZE))
for row in range(MAPHEIGHT):
for column in range(MAPWIDTH):
DISPLAYSURF.blit(textures[tilemap[row][column]], (column*TILESIZE, row*TILESIZE))
#Here
#Updates screen
pygame.display.update()
Player.png是圆的图像由20像素
感谢您的帮助(20像素:
是的,这很有效,非常感谢你 – AndreJ
@AndreJ请将此答案标记为解决方案。 –