我已经做了一个Java的小数猜测游戏。我的主要JFrame(主菜单)有三个JButtons,Play,Sound和Exit。如何从JOptionPane返回主菜单(JFrame)
按下播放按钮开始我的游戏,一系列JOptionPanes出现要求用户输入数字。它工作正常,游戏运行正常。但是当我按下播放按钮来玩游戏时,我无法按下游戏中的退出按钮或声音按钮或任何其他按钮。我甚至无法按下主JFrame窗口的X(关闭)按钮,直到我完全玩完游戏,或关闭JOptionPane以关闭当前游戏。
我可以按退出按钮,当我已经按下声音按钮启动背景声音。当我已经按下声音按钮时,我可以按播放按钮。
有什么建议吗?
我的问题是,假设我正在使用JOptionPanes如何按即存在于我的主要的JFrame(主菜单)Jbutton将在 一个的JOptionPane已经打开
这里的一个小游戏是我SSCCE
import javax.swing.*;
import java.awt.event.*;
class Test2 {
static JFrame frame;
static JPanel jp;
static JButton b1;
static JButton b2;
static JButton b3;
public static void main(String[] args) {
final long startTime = System.currentTimeMillis();
frame=new JFrame("Game ");
jp=new JPanel();
b1=new JButton("Play");
b1.addActionListener (new Action());
b2=new JButton("Exit");
b2.addActionListener (new Action1());
b3=new JButton("Sound");
b3.addActionListener (new Action2());
jp.add(b1);
jp.add(b2);
jp.add(b3);
frame.add(jp);
frame.setLocationRelativeTo(null);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(300,400);
frame.setVisible(true);
}
static class Action implements ActionListener { // For (game) Play button
public void actionPerformed (ActionEvent e) {
Thread bb=new Thread(new Runnable(){
public void run(){
new Test2().start();
}});
bb.setPriority(1);
bb.start();
}
}
static class Action1 implements ActionListener { // For Exit button
public void actionPerformed (ActionEvent e) {
Thread tt=new Thread(new Runnable(){
public void run(){
int response = JOptionPane.showConfirmDialog(
null,
"Exit application?",
"Confirm",
JOptionPane.YES_NO_OPTION,
JOptionPane.QUESTION_MESSAGE);
if (response == JOptionPane.NO_OPTION) {
}
else if (response == JOptionPane.YES_OPTION) {
System.exit(0);
}
}
});
tt.setPriority(10);
tt.start();
}
}
static class Action2 implements ActionListener { //For Sound Button
public void actionPerformed (ActionEvent e) {
try {
/* Code to play sound */
}
catch(Exception ex) {
ex.printStackTrace();
}
}
}
void start() { // sample game
JOptionPane.showMessageDialog(null,"Step 1 ..click OK to continue");
JOptionPane.showMessageDialog(null,"Step 2 ..click OK to continue");
JOptionPane.showMessageDialog(null,"Step 3 ..click OK to continue");
JOptionPane.showMessageDialog(null,"Step 4 ..click OK to continue");
JOptionPane.showMessageDialog(null,"Step 5 ..click OK to continue");
JOptionPane.showMessageDialog(null,"Step 6 ..click OK to continue");
JOptionPane.showMessageDialog(null,"Step 7 ..click OK to continue");
JOptionPane.showMessageDialog(null,"Step 8 ..click OK to continue");
}
}
在我的新的代码只有start()方法已经改变
void start() // sample game
{
JOptionPane pane = new JOptionPane();
// Configure via set methods
dialog = pane.createDialog(null,"exp 1");
// the line below is added to the example from the docs
dialog.setSize(300, 200);
dialog.setModal(false); // this says not to block background components
JButton nextButton = new JButton("Go to Dialog2");
dialog.add(nextButton);
nextButton.setBounds(25,25,20,20);
dialog.show();
JOptionPane pane2 = new JOptionPane();
// Configure via set methods
dialog2 = pane2.createDialog(null,"exp 2");
// the line below is added to the example from the docs
dialog2.setModal(false); // this says not to block background components
// dialog2.show();
nextButton.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent arg0) {
dialog2.setVisible(true);
dialog.setVisible(false);
}
});
}
* 1 )问一个*特定*问题。 2)为了更快地获得更好的帮助,请发布[SSCCE](http://sscce.org/)。 3)不要在'JOptionPane'中放置'游戏'。请参阅[本答案](http://stackoverflow.com/a/9554657/418556)了解将游戏**置入**框架的其他策略的提示。 –
编辑我的问题 –