每当我声明一个enum
,它根本不会编译。我的代码如下所示:每当我声明一个枚举,它不会编译
private enum race {HUMAN, ORC, GOBLIN, UNDEAD}
// The name of the player
string playerName;
// The Health Points of the player. Is to be modified a LOT. Keep that in mind!
int HP = 100;
// Made to test if the name chosen i the right one
bool nameIsRight = false;
cout("Hello fair traveler!\n\n");
cout("It has come to my knowledge, that you, a puny warrior, is up for the challenge, that is killing the dragon\n\n");
cout("Our records seems to be damaged. What was your name again?\n\n");
cout("Enter your name: ");
// Sets playerName equal to the line entered by the player, turned into a string to prevent errors
playerName = Console.ReadLine().ToString();
cout("\n");
do
{
string test;
cout("Are you sure that is the right name? (y/n)\n");
test = Console.ReadLine();
cout("\n");
if (test.ToLower() == "y")
{
nameIsRight = true;
}
else if (test.ToLower() == "n")
{
cout("What is your name then?\n");
playerName = Console.ReadLine();
}
cout("\n");
} while (nameIsRight == false);
cout("So, your name is " + playerName + "? That is a name i haven't heard in a long time!\n\n");
cout("Just for the record, we need your race. Hope you don't mind telling it again.\n\n");
cout("1: Human\n\n2: ");
错误1}预计C:\用户\黑尔布斯泰因\文件\的Visual Studio 2013 \项目\ simpleRPGConsole \ simpleRPGConsole \的Program.cs 12 10 simpleRPGConsole
错误2方法必须具有返回类型C:\ Users \ Herbstein \ documents \ visual studio 2013 \ Projects \ simpleRPGConsole \ simpleRPGConsole \ Program.cs 25 13 simpleRPGConsole
错误3键入预期的C:\ Users \ Herbstein \ documents \ visual studio 2013 \ Projects \ simpleRPGConsole \ simpleRPGConsole \ Program.cs 25 18 simpleRPGConsole
错误4的方法必须有返回类型C:\用户\黑尔布斯泰因\文件\视觉工作室2013 \项目\ simpleRPGConsole \ simpleRPGConsole \ Program.cs的26 13 simpleRPGConsole
错误类型5预期C:\用户\ Herbstein \ documents \ visual studio 2013 \ Projects \ simpleRPGConsole \ simpleRPGConsole \ Program.cs 26 18 simpleRPGConsole
错误6方法必须具有返回类型C:\ Users \ Herbstein \ documents \ visual studio 2013 \ Projects \ simpleRPGConsole \ simpleRPGConsole \ Program.cs 28 13 simpleRPGConsole
错误7键入预期的C:\ Users \ Herbstein \ doc请注意,如果您的计算机上安装了Windows操作系统,那么您的计算机上必须安装一个C:\ Users \ Herbstein \ documents \ visual studio 2013 \ Projects \ simpleRPGConsole \ simpleRPGConsole \ Program的.cs 29 13 simpleRPGConsole
错误9类型预期C:\用户\黑尔布斯泰因\文件\视觉工作室2013 \项目\ simpleRPGConsole \ simpleRPGConsole \ Program.cs的29 18 simpleRPGConsole
错误10无效的标记 '=' 中类,结构或接口成员声明C:\ Users \ Herbstein \ documents \ visual studio 2013 \ Projects \ simpleRPGConsole \ simpleRPGConsole \ Program.cs 32 24 simpleRPGConsole
错误11无效的标记 '(' 类,结构或接口成员声明C:\用户\黑尔布斯泰因\文件\视觉工作室2013 \项目\ simpleRPGConsole \ simpleRPGConsole \ Program.cs的32 42 simpleRPGConsole
错误12方法必须具有返回类型C:\ Users \ Herbstein \ documents \ visual studio 2013 \ Projects \ simpleRPGConsole \ simpleRPGConsole \ Program.cs 32 45 simpleRPGConsole
错误13方法必须具有返回类型C:\ Users \ Herbstein \ documents \ visual studio 2013 \ Projects \ simpleRPGConsole \ simpleRPGConsole \ Program.cs 34 13 simpleRPGConsole
Error 14 Type expected Type C:\ Users \ Herbstein \ documents \ visual studio 2013 \ Projects \ simpleRPGConsole \ simpleRPGConsole \ Program.cs 34 18 simpleRPGConsole
错误15方法必须具有返回类型C:\ Users \ Herbstein \ documents \ visual studio 2013 \ Projects \ simpleRPGConsole \ simpleRPGConsole \ Program.cs 39 17 simpleRPGConsole
错误16键入预期的C:\ Users \ Herbstein \ documents \ visual studio 2013 \ Projects \ simpleRPGConsole \ simpleRPGConsole \ Program。cs 39 22 simpleRPGConsole
错误17类,结构或接口成员声明中的无效标记'='C:\ Users \ Herbstein \ documents \ visual studio 2013 \ Projects \ simpleRPGConsole \ simpleRPGConsole \ Program.cs 40 22 simpleRPGConsole
错误18无效的标记 '(' 类,结构或接口成员声明C:\用户\黑尔布斯泰因\文件\视觉工作室2013 \项目\ simpleRPGConsole \ simpleRPGConsole \ Program.cs的40 40 simpleRPGConsole
错误19方法必须具有返回类型C:\ Users \ Herbstein \ documents \ visual studio 2013 \ Projects \ simpleRPGConsole \ simpleRPGConsole \ Program.cs 41 17 simpleRPGConsole
错误20类型预期C:\用户\黑尔布斯泰因\文件\视觉工作室2013 \项目\ simpleRPGConsole \ simpleRPGConsole \ Program.cs的41 22 simpleRPGConsole
错误21无效的标记 '(' 类,结构或接口成员声明C:\ Users \ Herbstein \ documents \ visual studio 2013 \ Projects \ simpleRPGConsole \ simpleRPGConsole \ Program.cs 42 33 simpleRPGConsole
错误22在类,结构或接口成员声明中无效的标记'='C:\ Users \ Herbstein \ documents \ visual studio 2013 \ Projects \ simpleRPGConsole \ simpleRPGConsole \ Program.cs 44 33 simpleRPGConsole
错误23名称空间不能直接包含成员,如字段或方法C:\ Users \ Herbstein \ documents \ visual studio 2013 \ Projects \ simpleRPGConsole \ simpleRPGConsole \ Program.cs 46 17 simpleRPGConsole
错误24名称空间不能直接包含成员例如字段或方法C:\ Users \ Herbstein \ documents \ visual studio 2013 \ Projects \ simpleRPGConsole \ simpleRPGConsole \ Program.cs 52 15 simpleRPGConsole
错误25类型或名称空间定义或文件结束预期C: \ Users \ Herbstein \ documents \ visual studio 2013 \ Projects \ simpleRPGConsole \ simpleRPGConsole \ Program.cs 57 9 simpleRPGConsole
我该怎么做才能做到这一点?我不想在没有枚举的情况下做出这样的事情!
黑尔布斯泰因
是这个c#或C++? – Fred
从错误信息看来,代码直接写入类中,检查所有正在执行的代码是否在方法内,并且所有括号都是关闭的。 – TDull