我决定尝试做一个小游戏。这是一个简单的生存游戏。部分原因是人们试图通过选择选项尽可能长期生存。我已经尽可能地缩小了游戏的规模,从1000线到最小的情况。C++把一个字符放到一个cin的while循环会导致循环在其外执行
在游戏的一部分,它问道:“你被一个礼物小丑拜访了,在0-10分的范围内,你想要礼物有多严重?
如果他们回答0-10,循环工作正常。如果他们回答一个角色,比如y或n,循环基本上会迫使游戏执行,不再要求玩家输入任何其他选择。
以前的while循环有效,只要玩家还活着,它就会继续。这个小丑while循环嵌套在它内部。我已经打破了与小丑部分的while循环,我认为这个问题是......并且还包括完整的代码,以防万一它不在里面。
我的目标很简单,如果一个角色被放入它,它不会打破这个游戏。
的main.cpp - 小丑节
encounterHurt = 0;
randomEncounter = rand() % 8;
cin.ignore(1, '\n');
if (randomEncounter == 1 && clown == true){
encounterChoice = 1;
cout << "\n\nYou were visited by a gifting clown. \nOn a scale of 0-10, how badly do you want a gift? ";
while (encounterChoice >= 0 && encounterChoice <= 10){
cin >> encounterChoice;
encounterFood = (rand() % 3) + encounterChoice/2;
encounterWood = (rand() % 3) + encounterChoice/2;
encounterMedicine = (rand() % 2);
encounterBullets = (rand() % 2);
if (encounterChoice > 0){
encounterHurt = (rand() % 10) - encounterChoice;
if (encounterHurt <= 1){
health--;
cout << "The crazy clown stabs you, but still provides gifts.";
}
}
if (encounterFood > 0) {
cout << "\nYou were provided with " << encounterFood << " food." << endl;
food += encounterFood;
}
if (encounterWood > 0) {
cout << "\nYou were provided with " << encounterWood << " wood." << endl;
wood += encounterWood;
}
if (encounterMedicine > 0) {
cout << "\nYou were provided with " << encounterMedicine << " medicine." << endl;
medicine += encounterMedicine;
}
if (encounterBullets > 0) {
cout << "\nYou were provided with " << encounterBullets << " bullets." << endl;
bullets += encounterBullets;
}
encounterChoice = 11;
}
的main.cpp - 凝聚码
#include <iostream>
#include <iomanip>
#include <random>
#include <stdlib.h>
#include <time.h>
using namespace std;
int main() {
srand (time(NULL));
int randNumber = 0;
int food = 4;
int wood = 4;
int medicine = 2;
int bullets = 8;
int money = 25;
int randomEncounter = 0;
int hunt = 0;
bool axe = false;
int axeTemp = 0;
int axeBonus = 0;
int lumberTemp = 0;
int lumber = 0;
int findStore = 0;
int storeChoice = 0;
bool gun = false;
int gunSearch;
int gunTemp;
int gunBonus = 0;
int gunFind = 0;
// int searches;
// int searchesBonus;
int farmFind = 0;
int farmFood = 0;
int farmSearch = 0;
bool farm = false;
string description;
int foodTemp = 0;
int woodTemp = 0;
int medicineTemp = 0;
int bulletsTemp = 0;
int moneyTemp = 0;
int huntTemp = 0;
int huntSuccess = 0;
char huntChoice;
int encounterFood = 0;
int encounterWood = 0;
int encounterBullets = 0;
int encounterMedicine = 0;
int encounterHurt = 0;
unsigned int encounterChoice = 0;
int hurt = 0;
int health = 3;
int healthMax = 3;
int days = 1;
char action = '0';
char pause = '1';
char classChoice;
char mainChoice;
bool clown = true;
int clownHealth = 5;
char clownChoice;
int yourShot = 0;
int clownShot = 0;
string place;
//Food 1 per day per person. Can expand to include more people.
//Fuel 1 per day, takes that much to stay warm even if fewer people
//Medicine used one per wound
//Bullets 1 to hunt, though can spend more to increase chance of success.
//Days how many days that they have survied.
//Health, everyone starts with three health. Good, okay, bad, dead.
cout << "\nFood: " << food << " Wood: " << wood << " Medicine: " << medicine << " Bullets: " << bullets << " Health: " << health << endl;
while (health > 0){
cout << "\nDay: " << days;
cout << "\nFood: " << food
<< "\nWood: " << wood
<< "\nMedicine: " << medicine
<< "\nBullets: " << bullets
<< "\nHealth: " << health
<< "\nMoney: " << money << endl;
if (food >= 1){
food--;
}
if (wood >= 1){
wood--;
}
if (food <= 0){
health--;
cout << "Health lost due to lack of food" << endl;
}
if (health < healthMax && medicine > 0){
health++;
medicine--;
cout << "Health pack used to heal your character\nHealth : " << health << endl;
}
action = '0';
cout << "\n1: Find food" << endl;
cout << "What's your action? ";
cin >> action;
cout << endl;
if (action == '1'){
//
//Section for random sites to search.
//
//
randNumber = rand() % 4;
description = "";
//Maybe + days at the end, and subtract some, so that they eventually run out of places to check.
if (randNumber >= 0 && randNumber < 2) {
place = "supermarket";
foodTemp = (rand() % 4) + 1;
woodTemp = (rand() % 2) + 0;
bulletsTemp = (rand() % 2) + 0;
medicineTemp = (rand() % 2) + 1;
moneyTemp = (rand() % 5) + 5;
}
if (randNumber >= 2 && randNumber < 4) {
place = "boat house";
foodTemp = (rand() % 2) + 1;
woodTemp = (rand() % 4) + 1;
bulletsTemp = (rand() % 2) + 0;
medicineTemp = (rand() % 2) + 0;
moneyTemp = (rand() % 3) + 0;
}
cout << "You have come to the " << place << "." << endl;
cout << description << endl;
food += foodTemp;
wood += woodTemp;
bullets += bulletsTemp;
medicine += medicineTemp;
money += moneyTemp;
if (foodTemp > 0)
cout << "You have found " << foodTemp << " food." << endl;
if (woodTemp > 0)
cout << "You have found " << woodTemp << " wood." << endl;
if (medicineTemp > 0)
cout << "You have found " << medicineTemp << " medicine." << endl;
if (bulletsTemp > 0)
cout << "You have found " << bulletsTemp << " bullets." << endl;
if (moneyTemp > 0)
cout << "You have found " << moneyTemp << " money." << endl;
cout << "\nFood: " << food << " Wood: " << wood << " Medicine: " << medicine << " Bullets: " << bullets
<< " Health: " << health << " Money: " << money << endl;
//End of search rooms.
}
//Random encounter chance to see if they can gain additional items.
encounterHurt = 0;
randomEncounter = rand() % 8;
cin.ignore(1, '\n');
if (randomEncounter == 1 && clown == true){
encounterChoice = 1;
cout << "\n\nYou were visited by a gifting clown. \nOn a scale of 0-10, how badly do you want a gift? ";
while (encounterChoice >= 0 && encounterChoice <= 10){
cin >> encounterChoice;
encounterFood = (rand() % 3) + encounterChoice/2;
encounterWood = (rand() % 3) + encounterChoice/2;
encounterMedicine = (rand() % 2);
encounterBullets = (rand() % 2);
if (encounterChoice > 0){
encounterHurt = (rand() % 10) - encounterChoice;
if (encounterHurt <= 1){
health--;
cout << "The crazy clown stabs you, but still provides gifts.";
}
}
if (encounterFood > 0) {
cout << "\nYou were provided with " << encounterFood << " food." << endl;
food += encounterFood;
}
if (encounterWood > 0) {
cout << "\nYou were provided with " << encounterWood << " wood." << endl;
wood += encounterWood;
}
if (encounterMedicine > 0) {
cout << "\nYou were provided with " << encounterMedicine << " medicine." << endl;
medicine += encounterMedicine;
}
if (encounterBullets > 0) {
cout << "\nYou were provided with " << encounterBullets << " bullets." << endl;
bullets += encounterBullets;
}
encounterChoice = 11;
}
//Option to attack clown
//
//
}
//End of random encounter from the clown.
//Pause mechanic to prevent the game from cycling.
// pause = 'b';
// while (pause != 'a'){
// cout << "\nEnter a to continue: ";
// cin >> pause;
// }
//End of game message
cout << endl;
if (days == 100){
cout << "You have made it to 100 days. You have beaten this game. You can quit now, or try to see how long you'll last." << endl;
}
//Add day at end of while loop.
days++;
}
cout << "You have died after " << days << " days" << endl;
}
这就是我把范围缩小到具体是造成问题的最低限度情况下,一个while循环。我减少了1000行,以达到这一点。看来Ben用cin.clear()给出了正确的答案;在导致它的cin命令之后。 – Greg
偏题:强烈考虑投入一些时间在课堂和结构上。它可以帮助你模块化你的代码,所以你将不再需要在将来切成千行的代码。 – user4581301