后正常工作我使用表情符号做了一个custom Keyboard app前段时间的iOS 9键盘扩展不是iOS的10
我不能完全弄清楚什么是错我的代码或什么样的变化与iOS 10,我花了几天的搜索网站,但无法找到任何有用
下面的代码,其中它应该加载emojis
- (void)loadNthEmoji{
[self.keyboard.imvFavorite setBackgroundImage:[UIImage imageNamed:@"btn_favorite"] forState:UIControlStateNormal];
NSInteger nTag = [defaults integerForKey:@"EMOJI_FACE_EMOJI_KIND"];
if (nTag == 0)nTag = 1;
[self setAlpha:nTag];
[self removeSubViewFromEmojiView];
CGRect rectWrapper = self.keyboard.scvEmojis.frame;
CGFloat fSpace = 4;
NSInteger nEmojiRow = 3;
CGFloat fHeight = ((rectWrapper.size.height - (nEmojiRow + 1) * fSpace)/nEmojiRow);
CGFloat fWidth = fHeight;
NSInteger nCount = [[arrCounts objectAtIndex:nTag]integerValue];
for (NSInteger i = 0 ; i < nCount; i ++){
NSInteger nRow = i % nEmojiRow;
NSInteger nColumn = i/nEmojiRow;
CGRect rectFrame = CGRectMake(fSpace + (fSpace + fWidth) * nColumn, fSpace + (fSpace + fHeight) * nRow, fWidth/1.3, fHeight/1.3);
UIImageView *imvEmoji = [[UIImageView alloc]initWithFrame:rectFrame];
imvEmoji.contentMode = UIViewContentModeScaleAspectFit;
imvEmoji.tag = 10000 * nTag + i;
[imvEmoji setImage:[UIImage imageNamed:[NSString stringWithFormat:@"ec%i (%i).png", (int)nTag, (int)i + 1]]];
UITapGestureRecognizer *tapGesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tabEmoji:)];
[imvEmoji setUserInteractionEnabled:YES];
[imvEmoji addGestureRecognizer:tapGesture];
[self.keyboard.scvEmojis addSubview:imvEmoji];
}
[self.keyboard.scvEmojis setContentSize:CGSizeMake(fSpace + (fSpace + fWidth) * ((int)(nCount/nEmojiRow) + (nCount % nEmojiRow == 0 ? 0 : 1)), rectWrapper.size.height)];
[activityIndicatorView stopAnimating];
[self.keyboard.viewEmoji setHidden:NO];
}
编辑:仍然没有运气,任何帮助?
你在模拟器上测试吗?如果是,则检查模拟器 - >硬件 - >键盘 - >切换软件键盘。 – Sujit
在模拟器和iPhone上进行测试。键盘出现了,但它没有显示完整的视图,只是底部的栏 – emiliomarin
你知道吗?我相信我遇到了同样的问题,在这里的示例项目中概述:https://github.com/DimaVartanian/keyboard-extension-height-bug – Dima