2015-07-19 54 views
13

这里时拔下耳机是什么,我在日志中看到:AVAudioEngine崩溃,当我打电话

16:33:20.236: Call is Dialing 
16:33:21.088: AVAudioSessionInterruptionNotification 
16:33:21.450: AVAudioSessionRouteChangeNotification 
16:33:21.450: ....change reason CategoryChange 
16:33:21.539: AVAudioEngineConfigurationChangeNotification 
16:33:21.542: Starting Audio Engine 
16:33:23.863: AVAudioSessionRouteChangeNotification 
16:33:23.863: ....change reason OldDeviceUnavailable 
16:33:23.860 ERROR:  [0x100a70000] AVAudioIONodeImpl.mm:317: ___ZN13AVAudioIOUnit11GetHWFormatEjPj_block_invoke: required condition is false: hwFormat 
*** Terminating app due to uncaught exception 'com.apple.coreaudio.avfaudio', reason: 'required condition is false: hwFormat' 

我已经订阅了两个AVAudioEngineConfigurationChangeNotificationAVAudioSessionInterruptionNotification

@objc private func handleAudioEngineConfigurationChangeNotification(notification: NSNotification) { 
    println2(notification.name) 
    makeEngineConnections() 
    startEngine() 
} 

@objc private func handleAudioSessionInterruptionNotification(notification: NSNotification) { 
    println2(notification.name) 
    if let interruptionType = AVAudioSessionInterruptionType(rawValue: notification.userInfo?[AVAudioSessionInterruptionTypeKey] as! UInt) { 
     switch interruptionType { 
     case .Began: 
      audioPlayerNode.stop() 
     case .Ended: 
      if let interruptionOptionValue = notification.userInfo?[AVAudioSessionInterruptionOptionKey] as? UInt { 
       let interruptionOption = AVAudioSessionInterruptionOptions(interruptionOptionValue) 
       if interruptionOption == AVAudioSessionInterruptionOptions.OptionShouldResume { 
        AVAudioSession.sharedInstance().setActive(true, error: nil) 
        startEngine() 
       } 
      } 
     } 
    } 
} 

func startEngine() { 
    println2("Starting Audio Engine") 
    var error: NSError? 

    if !audioEngine.running { 
     audioEngine.startAndReturnError(&error) 
     if let error = error { 
      println2("Error initializing Audio Engine: " + error.localizedDescription) 
     } 
    } 
} 

private func makeEngineConnections() { 
    let mainMixer = audioEngine.mainMixerNode 
    audioEngine.connect(audioPlayerNode, to: audioEqNode, format: mainMixer.outputFormatForBus(0)) 
    audioEngine.connect(audioEqNode, to: audioTimePitch, format: mainMixer.outputFormatForBus(0)) 
    audioEngine.connect(audioTimePitch, to: mainMixer, format: mainMixer.outputFormatForBus(0)) 
} 

,但它不似乎工作。

如何避免这种崩溃?

+0

转到http://stackoverflow.com/questions/26728250/avaudioengine-crashes-when-plug-headphones-in-or-out – Omar

+0

谢谢,但这并没有帮助。正如你所看到的,该应用程序订阅了'AVAudioEngineConfigurationChangeNotification' –

+0

您是否收到通知?音频是否成功停止?或者在收到通知之前崩溃了。 – Omar

回答

1

我怀疑问题就在这里:
audioEngine.connect(audioTimePitch, to: mainMixer, format: mainMixer.outputFormatForBus(0))

documentation说:

此方法调用连接:到:fromBus:toBus:格式:使用总线0的源音频节点,和目标音频节点的总线0,除非目标是混音器,在这种情况下,目的地是混音器的nextAvailableInputBus。

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