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我有两个节点,我想检测到它们之间的冲突,但由于某些原因didBegin接触不会被调用在斯威夫特
func didBegin(_ contact: SKPhysicsContact) {
不会被调用。
这是一个球和一个桨:
ball.physicsBody?.categoryBitMask = 2
ball.physicsBody?.contactTestBitMask = 2
ball.physicsBody?.isDynamic = true
main.physicsBody?.categoryBitMask = 1
main.physicsBody?.contactTestBitMask = 1
main.physicsBody?.isDynamic = false
_
func didBegin(_ contact: SKPhysicsContact) {
print("Collision") //Obviously this will be better in future, but I need to detect collision for a start
}
当球来回移动时,它反弹的桨,但我需要能够检测到。
谢谢