2014-11-21 62 views
7

我使用*.pro文件创建了Qt项目,我需要将其迁移到CMakeLists。该项目使用简单的OpenGL动画显示手的3D模型。我已经改变它使用CMake,但我遇到2个问题。 (该程序编译,但运行不正常)使用CMake的OpenGL + Qt

  1. 程序的内存消耗从使用*.pro文件为20-50MB使用CMake(也许有些库被完全加载或东西的推移,到1.3GB? ?)
  2. 该程序从使用*.pro文件(大约在运行对比度难以置信缓慢(如每隔1秒5-10帧)的速度。每秒3帧)

问题是,我我做错了,我该如何解决它?

这里是*.pro文件:

QT += core gui opengl 

TARGET = RGBD_3D_Viewer 
TEMPLATE = app 


SOURCES += main.cpp\ 
      mainwindow.cpp \ 
      glwidget.cpp \ 
      glwidget_Camera.cpp \ 
      glwidget_Comm.cpp \ 
      glwidget_Extractors.cpp \ 
      glwidget_Rendering.cpp \ 
      glwidget_Video.cpp \ 
      glwidget_UI_Mouse.cpp \ 
      glwidget_OpenGL.cpp \ 
      mainwindow_Comm.cpp \ 
      mainwindow_GUI.cpp \ 
      model.cpp \ 
      cameraSet.cpp \ 
      model_Mesh.cpp \ 
      model_Skeleton.cpp \ 
      model_Skin.cpp \ 
      model_Extra_SkinningStuff.cpp \ 
      animation.cpp \ 
      animation_Transform.cpp \ 
      videoSequence.cpp \ 
      sequence.cpp \ 
      mainwindow_UI_Keyboard_Mouse.cpp \ 
      tracker.cpp \ 
      mainwindow_FrameNumber.cpp \ 
      model_Limits.cpp \ 
      animation_Files_CompleteSequence.cpp \ 
      mainwindow_MODELS_INFO.cpp \ 
      modelSET.cpp \ 
      animation_0_RotAxes_Limits.cpp \ 
      myMATH.cpp \ 
      types_Background.cpp \ 
      model_Extra_VOI.cpp \ 
      fingertipSet.cpp \ 
      tracker_OnIndexChange.cpp \ 
      tracker_wFeatureSet.cpp 

HEADERS += mainwindow.h \ 
      glwidget.h \ 
      model.h \ 
      cameraSet.h \ 
      animation.h \ 
      videoSequence.h \ 
      sequence.h \ 
      tracker.h \ 
      mymath.h \ 
      modelSET.h \ 
      ui_mainwindow.h \ 
      featureSet.h \ 
      typesBackground.h \ 
      fingertipSet.h 

FORMS += mainwindow.ui 



INCLUDEPATH += /usr/include/eigen3/ 

INCLUDEPATH += /home/cvg11/projects/development/RGBD_3D_Viewer/glm 


LIBS += -L/usr/local/lib/ 
LIBS += -lopencv_core 
LIBS += -lopencv_highgui 


QMAKE_CXXFLAGS += -O3 
QMAKE_CXXFLAGS += -frounding-math 
#QMAKE_CXXFLAGS += -std=c++0x 

这里是CMakeLists.txt文件:

project(3d_viewer) 
cmake_minimum_required(VERSION 2.6 FATAL_ERROR) 

include_directories(${CMAKE_CURRENT_BINARY_DIR}) 
include_directories(${PROJECT_SOURCE_DIR}/include ${PROJECT_SOURCE_DIR}/glm) 

find_package(PkgConfig) 
pkg_check_modules(EIGEN3 REQUIRED eigen3) 
include_directories(${EIGEN3_INCLUDE_DIRS}) 

# Opencv required 
find_package(OpenCV COMPONENTS core highgui REQUIRED) 
include_directories(${OPENCV_INCLUDE_DIRS}) 
link_directories(${OPENCV_LIBRARY_DIRS}) 
add_definitions(${OPENCV_DEFINITIONS}) 

message("\n\nFound OpenCV\n\n") 


# QT4 required 
find_package(Qt4 COMPONENTS QtCore QtGui QtOpenGL REQUIRED) 
set(QT_USE_QTOPENGL TRUE) 
include(${QT_USE_FILE}) 
add_definitions(${QT_DEFINITIONS}) 

message("\n\nFound QT4\n\n") 


INCLUDE_DIRECTORIES(${QT_QTOPENGL_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR}) 

#set the default path for built executables to the "bin" directory 
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/bin) 
#set the default path for built libraries to the "lib" directory 
set(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/lib) 


file(GLOB VIEWER_SOURCES src/*.cpp) 

file(GLOB VIEWER_INCLUDES include/*.h) 


# set QT headers 
SET(QT_HEADERS 
    include/mainwindow.h 
    include/glwidget.h 
    ) 

#set QT forms 
SET(QT_FORMS 
    ui/mainwindow.ui 
) 

# create moc for QT 
QT4_WRAP_CPP(QT_MOC ${QT_HEADERS}) 

# process ui 
QT4_WRAP_UI(QT_FORMS_HEADERS ${QT_FORMS}) 

ADD_EXECUTABLE(3d_viewer ${VIEWER_SOURCES} ${VIEWER_INCLUDES} 
    ${QT_HEADERS} 
    ${QT_MOC} 
    ${QT_FORMS}) 

TARGET_LINK_LIBRARIES(3d_viewer ${QT_LIBRARIES} ${OpenCV_LIBS}) 
set_property(TARGET 3d_viewer PROPERTY COMPILE_DEFINITIONS QT_SHARED) 

编辑:

下面是make VERBOSE=1两个输出(我只显示最后一个环节和其他文件中的其中一个文件相同)

CMake

[100%] Building CXX object CMakeFiles/3d_viewer.dir/include/moc_glwidget.cxx.o 
/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_OPENGL_LIB -DQT_SHARED -O3 -DNDEBUG -I/home/cvg11/projects/development/RGBD_3D_Viewer/build -I/home/cvg11/projects/development/RGBD_3D_Viewer/include -I/home/cvg11/projects/development/RGBD_3D_Viewer/glm -I/usr/include/eigen3 -I/usr/local/include/opencv -I/usr/local/include -isystem /usr/include/qt4 -isystem /usr/include/qt4/QtOpenGL -isystem /usr/include/qt4/QtGui -isystem /usr/include/qt4/QtCore -o CMakeFiles/3d_viewer.dir/include/moc_glwidget.cxx.o -c /home/cvg11/projects/development/RGBD_3D_Viewer/build/include/moc_glwidget.cxx 
Linking CXX executable ../bin/3d_viewer 
/usr/local/bin/cmake -E cmake_link_script CMakeFiles/3d_viewer.dir/link.txt --verbose=1 
/usr/bin/c++ -O3 -DNDEBUG CMakeFiles/3d_viewer.dir/src/mainwindow_FrameNumber.cpp.o CMakeFiles/3d_viewer.dir/src/animation.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget_OpenGL.cpp.o CMakeFiles/3d_viewer.dir/src/main.cpp.o CMakeFiles/3d_viewer.dir/src/mainwindow_Comm.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget_Comm.cpp.o CMakeFiles/3d_viewer.dir/src/myMATH.cpp.o CMakeFiles/3d_viewer.dir/src/model.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget_Rendering.cpp.o CMakeFiles/3d_viewer.dir/src/model_Extra_VOI.cpp.o CMakeFiles/3d_viewer.dir/src/videoSequence.cpp.o CMakeFiles/3d_viewer.dir/src/cameraSet.cpp.o CMakeFiles/3d_viewer.dir/src/model_Extra_SkinningStuff.cpp.o CMakeFiles/3d_viewer.dir/src/mainwindow_MODELS_INFO.cpp.o CMakeFiles/3d_viewer.dir/src/animation_0_RotAxes_Limits.cpp.o CMakeFiles/3d_viewer.dir/src/modelSET.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget_Video.cpp.o CMakeFiles/3d_viewer.dir/src/animation_Transform.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget_Camera.cpp.o CMakeFiles/3d_viewer.dir/src/sequence.cpp.o CMakeFiles/3d_viewer.dir/src/animation_Files_CompleteSequence.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget_UI_Mouse.cpp.o CMakeFiles/3d_viewer.dir/src/model_Skin.cpp.o CMakeFiles/3d_viewer.dir/src/tracker_wFeatureSet.cpp.o CMakeFiles/3d_viewer.dir/src/tracker_OnIndexChange.cpp.o CMakeFiles/3d_viewer.dir/src/mainwindow.cpp.o CMakeFiles/3d_viewer.dir/src/types_Background.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget_Extractors.cpp.o CMakeFiles/3d_viewer.dir/src/model_Limits.cpp.o CMakeFiles/3d_viewer.dir/src/model_Skeleton.cpp.o CMakeFiles/3d_viewer.dir/src/tracker.cpp.o CMakeFiles/3d_viewer.dir/src/model_Mesh.cpp.o CMakeFiles/3d_viewer.dir/src/mainwindow_UI_Keyboard_Mouse.cpp.o CMakeFiles/3d_viewer.dir/src/fingertipSet.cpp.o CMakeFiles/3d_viewer.dir/src/mainwindow_GUI.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget.cpp.o CMakeFiles/3d_viewer.dir/include/moc_mainwindow.cxx.o CMakeFiles/3d_viewer.dir/include/moc_glwidget.cxx.o -o ../bin/3d_viewer -L/usr/local/cuda/lib64 -rdynamic -lglut -lXmu -lXi -lQtOpenGL -lQtGui -lQtCore /usr/local/lib/libopencv_core.so.2.4.9 /usr/local/lib/libopencv_highgui.so.2.4.9 /usr/local/lib/libopencv_core.so.2.4.9 -Wl,-rpath,/usr/local/cuda/lib64:/usr/local/lib -Wl,-rpath-link,/usr/local/lib 
make[2]: Leaving directory `/home/cvg11/projects/development/RGBD_3D_Viewer/build' 
/usr/local/bin/cmake -E cmake_progress_report /home/cvg11/projects/development/RGBD_3D_Viewer/build/CMakeFiles 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 
[100%] Built target 3d_viewer 

*.pro项目:

g++ -c -pipe -frounding-math -O3 -O2 -w -D_REENTRANT -DQT_WEBKIT -DQT_OPENGL_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED -I/usr/share/qt4/mkspecs/linux-g++ -I. -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtGui -I/usr/include/qt4/QtOpenGL -I/usr/include/qt4 -I/usr/include/eigen3 -I../../projects/development/RGBD_3D_Viewer/glm -I/usr/X11R6/include -I. -I. -o moc_mainwindow.o moc_mainwindow.cpp 
/usr/bin/moc-qt4 -DQT_WEBKIT -DQT_OPENGL_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED -I/usr/share/qt4/mkspecs/linux-g++ -I. -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtGui -I/usr/include/qt4/QtOpenGL -I/usr/include/qt4 -I/usr/include/eigen3 -I../../projects/development/RGBD_3D_Viewer/glm -I/usr/X11R6/include -I. -I. glwidget.h -o moc_glwidget.cpp 
g++ -c -pipe -frounding-math -O3 -O2 -w -D_REENTRANT -DQT_WEBKIT -DQT_OPENGL_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED -I/usr/share/qt4/mkspecs/linux-g++ -I. -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtGui -I/usr/include/qt4/QtOpenGL -I/usr/include/qt4 -I/usr/include/eigen3 -I../../projects/development/RGBD_3D_Viewer/glm -I/usr/X11R6/include -I. -I. -o moc_glwidget.o moc_glwidget.cpp 
g++ -Wl,-O1 -o RGBD_3D_Viewer main.o mainwindow.o glwidget.o glwidget_Camera.o glwidget_Comm.o glwidget_Extractors.o glwidget_Rendering.o glwidget_Video.o glwidget_UI_Mouse.o glwidget_OpenGL.o mainwindow_Comm.o mainwindow_GUI.o model.o cameraSet.o model_Mesh.o model_Skeleton.o model_Skin.o model_Extra_SkinningStuff.o animation.o animation_Transform.o videoSequence.o sequence.o mainwindow_UI_Keyboard_Mouse.o tracker.o mainwindow_FrameNumber.o model_Limits.o animation_Files_CompleteSequence.o mainwindow_MODELS_INFO.o modelSET.o animation_0_RotAxes_Limits.o myMATH.o types_Background.o model_Extra_VOI.o fingertipSet.o tracker_OnIndexChange.o tracker_wFeatureSet.o moc_mainwindow.o moc_glwidget.o -L/usr/lib/x86_64-linux-gnu -L/usr/X11R6/lib -L/usr/local/lib/ -lopencv_core -lopencv_highgui -lQtOpenGL -lQtGui -lQtCore -lGL -lpthread 

我尝试添加/,而无需任何明显的差异去除-frounding,数学标志...

+0

qmake有-O3,不在cmake中。这是原因吗? – xgdgsc 2014-11-21 15:07:04

+0

您是否比较过每个工具生成的编译和链接命令? – Darryl 2014-11-21 15:11:13

+0

@xgdgsc我检查了两个'make VERBOSE = 1',并且它们都有-O3(在发布模式下,默认添加cmake) – api55 2014-11-21 15:13:56

回答

3

你似乎在试图与QMAKE更改优化水平值以错误的方式在这里:

QMAKE_CXXFLAGS += -O3 

这一行的问题是,G ++将使用-02的编制阶段和-O1为默认的链接阶段。您似乎只想更改编译器阶段,因为您不指定链接器标志。但是,+=意味着加上qmake,而不是覆盖。达到你原来的目标的正确方法应该是这样:

QMAKE_CXXFLAGS_RELEASE -= -O2 
QMAKE_CXXFLAGS_RELEASE += -O3 

及以下行来覆盖连接阶段,太:

QMAKE_LFLAGS_RELEASE -= -O1 

你自然会需要这些更改后重新运行的qmake。现在,-O3意味着它将优化性能而不是空间。因此,您之前对空间的担忧可能是由于此。但是,第二部分仍然值得怀疑,但没有具体的细节。

cmake的默认优化级别与qmake不同;它是-O3。您可以通过运行以下短cmake代码段轻松检查:

message("CMAKE_CXX_FLAGS_RELEASE: ${CMAKE_CXX_FLAGS_RELEASE}") 

您需要同步这些以使其内联。举例来说,如果你想使用-O2无处不在,重写cmake的,同样,你将需要申请的东西这样的:

set(CMAKE_CXX_FLAGS_RELEASE "-O2") 

如果你想使用-O3,见上述逻辑的改变,在QMAKE项目文件。如果您想使用-Os之类的其他内容,则需要应用这两种类型的更改。我认为,这很重要。

至于调试,你可能想要在两种情况下完全优化以获得更好的调试体验,但是!

一般来说,你需要决定性能与空间特质。你似乎在抱怨两者,但你本质上不会在两者都得到完美主义。如果要完全优化空间,请使用-Os,如果需要性能,请使用-O3,如果您想要一个受损的解决方案,请使用中间的某些东西等。

+0

谢谢你的回答,尽管我发现奇怪的是,使用O3(或更多),执行速度变慢,内存消耗变大......我只能想象为什么发生这种情况,但并非100%肯定,空间不是主要问题,但它的表现是......并且它大幅降低......目前我正在按照你的解释强制执行cmake中的-O2标志,所以我认为你赢得了赏金;)另外,我改变了接受这个问题,因为它比我的更好地解释 – api55 2014-12-03 07:57:08

+0

@ api55:是的,我可以理解空间问题(尽管那很激烈),但不是表现。谢谢。 – lpapp 2014-12-03 08:41:41

3

与此天斗后问题,我发现它是-O3标志。显然,Qt使用的是-O3 -O2,它正在使用最后一个,最后一个链接使用的是-O1。我改变了标志使用-O2,一切开始工作尽可能快,并使用正常数量的RAM。