我试着玩从aerotwist教程。一切都很顺利,直到我搞砸THREE.PlaneGeometry,如下面的代码:THREE.PlaneGeometry没有得到渲染
var $container = $('#container');
var WIDTH = $container.width(), HEIGHT = $container.height();
var VIEW_ANGLE = 45, ASPECT = WIDTH/HEIGHT, NEAR = 0.1, FAR = 10000;
var renderer = new THREE.WebGLRenderer();
var camera = new THREE.PerspectiveCamera(VIEW_ANGLE, ASPECT, NEAR, FAR);
var scene = new THREE.Scene();
camera.position.z = 300;
renderer.setSize(WIDTH, HEIGHT);
$container.append(renderer.domElement);
// create the mesh's material
var meshMaterial = new THREE.MeshBasicMaterial({color:0xCC0000});
var mesh = new THREE.Mesh(new THREE.CubeGeometry(100,100,1,1),meshMaterial);
// add the mesh to the scene
scene.add(mesh);
scene.add(camera);
renderer.render(scene, camera);
当我改变从
var mesh = new THREE.Mesh(new THREE.CubeGeometry(100,100,1,1),meshMaterial);
行至
var mesh = new THREE.Mesh(new THREE.PlaneGeometry(100,100,1,1),meshMaterial);
或
var mesh = new THREE.Mesh(new THREE.PlaneGeometry(100,100),meshMaterial);
然后没有呈现。哪里不对?
我检查过使用FireBug,飞机和相机,他们的旋转等似乎没有问题... –
你可以创建一个你的例子jsfiddle吗? – Neil
http://jsfiddle.net/NycWc/22/ –