我有我的游戏的一个问题是在这里,我认为是造成问题Python的游戏不工作
def move(self):
self.canvas.move(self.Oball,self.move_x,0)
if self.canvas.coords(self.Oball)[0] <= 0:
self.move_x = 1
elif self.canvas.coords(self.Oball)[2] >= 700:
self.move_x = -1
def EatBall(self):
if self.canvas.coords(self.ball) == self.canvas.coords(ball1.Oball):
canvas.delete(ball1.Oball)
self.PlayerWon += 1
elif self.canvas.coords(self.ball) == self.canvas.coords(ball2.Oball):
canvas.delete(ball2.Oball)
self.PlayerWon += 1
elif self.canvas.coords(self.ball) == self.canvas.coords(ball3.Oball):
canvas.delete(ball3.Oball)
self.PlayerWon += 1
if self.PlayerWon == 3:
time2 = time()
TimeItTook = time2 - self.time1
canvas.create_text(350,100,text="You Won",font=("Arial",22))
canvas.create_text(350,200,text="It took you %s seconds to eat all the balls" % int(TimeItTook),font=("Arial",18))
self.PlayerWon = 10
行“的功能,如果self.canvas.coords(self.Oball)[0] < = 0:“正在返回一个错误,并导致游戏崩溃。 另外我在Eatball功能中遇到问题。 在函数中,变量self.PlayerWon在每次吃球时都不会增加。 我在编码所以小白代码可能是混乱 请帮我解决这个问题
请阅读http://stackoverflow.com/help/mcve - 绝对没有理由说任何问题都应该开始,“我正在写一个[大型项目],下面是整个代码库。” –