1

我注意到了2.1和2.0的文档之间存在细微的差别:在Play 2.x中配置actor的正确方法是什么?

2.0

akka.default-dispatcher.core-pool-size-max = 64 
akka.debug.receive = on 

2.1

akka.default-dispatcher.fork-join-executor.pool-size-max =64 
akka.actor.debug.receive = on 

Akka's own documentationcore-pool-size-max设置像2.0,但没有pool-size-max像2.1。为什么在2.0和2.1之间变化?在Play中配置Akka的正确方法是?这是一个版本中的文档错误吗? (同时,我将尝试在我的Play 2.1配置中保留两种配置样式,并希望最好)。

回答

1

首先,在您要链接到未发布的Akka版本快照文档(即快照)的情况下,请始终使用您正在使用的版本的文档。

这里的2.1.2文档:http://doc.akka.io/docs/akka/2.1.2/scala/dispatchers.html(也doc.akka.io访问)

当我们看那个页面,我们可以看到下的fork-join-执行和线程例如配置-pool执行人它说:“更多选项,请参阅配置的默认调度部分。”,链接:

我们在哪里可以找到:

# This will be used if you have set "executor = "thread-pool-executor"" 
    thread-pool-executor { 
    # Keep alive time for threads 
    keep-alive-time = 60s 

    # Min number of threads to cap factor-based core number to 
    core-pool-size-min = 8 

    # The core pool size factor is used to determine thread pool core size 
    # using the following formula: ceil(available processors * factor). 
    # Resulting size is then bounded by the core-pool-size-min and 
    # core-pool-size-max values. 
    core-pool-size-factor = 3.0 

    # Max number of threads to cap factor-based number to 
    core-pool-size-max = 64 

    # Minimum number of threads to cap factor-based max number to 
    # (if using a bounded task queue) 
    max-pool-size-min = 8 

    # Max no of threads (if using a bounded task queue) is determined by 
    # calculating: ceil(available processors * factor) 
    max-pool-size-factor = 3.0 

    # Max number of threads to cap factor-based max number to 
    # (if using a bounded task queue) 
    max-pool-size-max = 64 

    # Specifies the bounded capacity of the task queue (< 1 == unbounded) 
    task-queue-size = -1 

    # Specifies which type of task queue will be used, can be "array" or 
    # "linked" (default) 
    task-queue-type = "linked" 

    # Allow core threads to time out 
    allow-core-timeout = on 
    } 

因此得出结论,您需要设置defau lt-dispatcher使用"thread-pool-executor"如果要使用ThreadPoolExecutor,则使用akka.default-dispatcher.executor = "thread-pool-executor",然后指定该线程池执行程序的配置。

这有帮助吗?

干杯, √

+0

AMM,我不想改变执行者,仅仅调整了默认的一个作为例子Play的配置 - 我只是想知道,为什么对游戏2.1的文档从播放不同2.0 - 无论是真正的API更改,还是文档错误。无论如何,我只想设置'core-pool-size-max'或'pool-size-max'。 – ripper234 2013-05-12 15:17:15

+0

但是您需要更改正确实施的设置。默认调度程序使用fork-join-executor,因此除非更改执行程序,否则必须更改设置。请参阅文档。 – 2013-05-12 20:37:44

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