2015-01-20 63 views
0

我在Unity3D中使用https://github.com/kobakei/unity-gcm进行GCM通知。我收到设备上的消息。当我点击通知时,没有任何反应。我希望应用程序启动。这是日志:设备上收到的GCM通知未启动应用程序

V/GCMRegistrar(8441): Setting the name of retry receiver class tocom.kskkbys.unitygcmplugin.UnityGCMBroadcastReceiver 
V/UnityGCMBroadcastReceiver(8441): getGCMIntentServcieClassName 
V/GCMBroadcastReceiver(8441): GCM IntentService class: com.kskkbys.unitygcmplugin.UnityGCMIntentService 
V/GCMBaseIntentService(8441): Acquiring wakelock 
D/ConnectivityService( 845): handleInetConditionHoldEnd: net=0, condition=100, published condition=100 
V/GCMBaseIntentService(8441): Intent service name: GCMIntentService-DynamicSenderIds-1 
D/STATUSBAR-NetworkController(1051): onReceive() - CONNECTIVITY_ACTION, INET_CONDITION_ACTION 
V/UnityGCMIntentService(8441): onMessage 
V/UnityGCMIntentService(8441): ticker: ticker 
D/STATUSBAR-NetworkController(1051): getUpdateDataNetType() - mDataNetType:15 
D/STATUSBAR-NetworkController(1051): updateDataNetType() 
D/STATUSBAR-NetworkController(1051): Nothing, mRoamingIconId = 0 
V/UnityGCMIntentService(8441): foo: bar 
V/UnityGCMIntentService(8441): from: xxxxx 
V/UnityGCMIntentService(8441): content_title: New Friend Request 
V/UnityGCMIntentService(8441): score: 123 
V/UnityGCMIntentService(8441): is_first: true 
V/UnityGCMIntentService(8441): content_text: test 
V/UnityGCMIntentService(8441): collapse_key: do_not_collapse 
D/dalvikvm(8441): Trying to load lib /data/app-lib/com.company.app-23/libmain.so 0x42587730 
D/dalvikvm(8441): Added shared lib /data/app-lib/com.company.app-23/libmain.so 0x42587730 
W/dalvikvm(8441): No implementation found for native Lcom/unity3d/player/UnityPlayer;.UnitySendMessage:(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;)V 
W/System.err(8441): java.lang.UnsatisfiedLinkError: Native method not found: com.unity3d.player.UnityPlayer.UnitySendMessage:(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;)V 
W/System.err(8441): at com.unity3d.player.UnityPlayer.UnitySendMessage(Native Method) 
W/System.err(8441): at com.kskkbys.unitygcmplugin.Util.sendMessage(Util.java:23) 
W/System.err(8441): at com.kskkbys.unitygcmplugin.UnityGCMIntentService.onMessage(UnityGCMIntentService.java:50) 
W/System.err(8441): at com.google.android.gcm.GCMBaseIntentService.onHandleIntent(GCMBaseIntentService.java:223) 
W/System.err(8441): at android.app.IntentService$ServiceHandler.handleMessage(IntentService.java:65) 
W/System.err(8441): at android.os.Handler.dispatchMessage(Handler.java:102) 
W/System.err(8441): at android.os.Looper.loop(Looper.java:136) 
W/System.err(8441): at android.os.HandlerThread.run(HandlerThread.java:61) 
V/UnityGCMNotificationManager(8441): showNotification 
V/GCMBaseIntentService(8441): Releasing wakelock 
W/ContextImpl( 845): Calling a method in the system process without a qualified user: android.app.ContextImpl.sendBroadcast:1505 com.android.server.StatusBarManagerService.sendNotification:985 com.android.server.StatusBarManagerService.addNotification:674 com.android.server.NotificationManagerService$7.run:2157 android.os.Handler.handleCallback:733 

W/ContextImpl( 845): Calling a method in the system process without a qualified user: android.app.ContextImpl.sendBroadcast:1505 com.android.server.StatusBarManagerService.sendNotification:985 com.android.server.StatusBarManagerService.removeNotification:710 com.android.server.NotificationManagerService.cancelNotificationLocked:2469 com.android.server.NotificationManagerService.access$5100:162 
D/STATUSBAR-StatusBarManagerService( 845): sendNotification(3) - 1 

编辑: 的AndroidManifest.xml:

<!-- Android GCM Plugin --> 
<receiver android:name="com.kskkbys.unitygcmplugin.UnityGCMBroadcastReceiver" android:permission="com.google.android.c2dm.permission.SEND" > 
    <intent-filter> 
     <action android:name="com.google.android.c2dm.intent.RECEIVE" /> 
     <action android:name="com.google.android.c2dm.intent.REGISTRATION" /> 
     <category android:name="com.company.application" /> 
    </intent-filter> 
</receiver> 
<service android:name="com.kskkbys.unitygcmplugin.UnityGCMIntentService" /> 
<!-- Android GCM Plugin --> 

</application> 

<uses-sdk android:minSdkVersion="16" android:targetSdkVersion="19" /> 
<uses-permission android:name="android.permission.INTERNET" /> 
<uses-permission android:name="android.permission.READ_PHONE_STATE" /> 
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> 


<!-- Android GCM Plugin --> 
<permission android:name="com.company.application.permission.C2D_MESSAGE" android:protectionLevel="signature" /> 
<uses-permission android:name="com.company.application.permission.C2D_MESSAGE" /> 
<uses-permission android:name="com.google.android.c2dm.permission.RECEIVE" /> 
<uses-permission android:name="android.permission.INTERNET" /> 
<uses-permission android:name="android.permission.GET_ACCOUNTS" /> 
<uses-permission android:name="android.permission.WAKE_LOCK" /> 
<uses-permission android:name="android.permission.VIBRATE" /> 
<!-- Android GCM Plugin --> 

EDIT2: 这是在logcat中出现的错误当我触摸通知图标并希望应用程序启动时。

Calling a method in the system process without a qualified user: android.app.ContextImpl.sendBroadcast:1505 com.android.server.StatusBarManagerService.sendNotification:985 com.android.server.StatusBarManagerService.removeNotification:710 com.android.server.NotificationManagerService.cancelNotificationLocked:2469 com.android.server.NotificationManagerService.access$5100:162 

回答

0

问题中的logcat错误与没有从通知开始的应用程序没有任何关系。

问题是由LeshM解决@https://github.com/kobakei/unity-gcm/issues/1

I found out that the gcm plugin is setting a specific unity activity as the pending intent of the notification. 
As soon as I added the activity to my AndroidManifest.xml it worked! 

These are the activities I defined: 

<activity android:name="com.unity3d.player.UnityPlayerProxyActivity" 
     android:launchMode="singleTask" 
     android:label="@string/app_name" 
     android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen"> 
<intent-filter> 
<action android:name="android.intent.action.MAIN" /> 
<category android:name="android.intent.category.LAUNCHER" /> 
</intent-filter> 
</activity> 
<activity android:name="com.unity3d.player.UnityPlayerActivity" 
     android:launchMode="singleTask" 
     android:label="@string/app_name" 
     android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen"> 
</activity> 
<activity android:name="com.unity3d.player.UnityPlayerNativeActivity" 
     android:launchMode="singleTask" 
     android:label="@string/app_name" 
     android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen"> 
<meta-data android:name="android.app.lib_name" android:value="unity" /> 
<meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="false" /> 
<meta-data android:name="unityplayer.UnityActivity" android:value="true" /> 
</activity> 
0

查看您的logcat它看起来好像您的NotificationListenerService因为它预计工作不工作。由于您没有提供代码,因此您可能会试用这些可能的解决方案,以确保收到的广播能够作为通知妥善处理,并且轻按通知将打开相关活动。

  • 设备上可能存在某种冲突。处理这个问题的最佳方式是清理一些空间并从Google Play重新安装应用。
  • 使用下面的函数而不是sendBroadcast(意图意图)。

    空隙sendBroadcastAsUser(意图的意图,用户UserHandle) 例如,

    context.sendBroadcastAsUser(newIntent,新UserHandle(UserHandle.USER_CURRENT));

  • 请确保您的应用清单文件具有适当的权限。

    <manifest package="com.example.gcm" ...> 
        <uses-sdk android:minSdkVersion="8" android:targetSdkVersion="17"/> 
        <uses-permission android:name="android.permission.INTERNET" /> 
        <uses-permission   android:name="android.permission.GET_ACCOUNTS" /> 
        <uses-permission android:name="android.permission.WAKE_LOCK" /> 
        <uses-permission android:name="com.google.android.c2dm.permission.RECEIVE" /> 
    
    <permission android:name="com.example.gcm.permission.C2D_MESSAGE" 
        android:protectionLevel="signature" /> 
    <uses-permission android:name="com.example.gcm.permission.C2D_MESSAGE" /> 
    
    <application ...> 
        <receiver 
         android:name=".GcmBroadcastReceiver" 
         android:permission="com.google.android.c2dm.permission.SEND" > 
         <intent-filter> 
          <action android:name="com.google.android.c2dm.intent.RECEIVE" /> 
          <category android:name="com.example.gcm" /> 
         </intent-filter> 
        </receiver> 
        <service android:name=".GcmIntentService" /> 
    </application> 
    
    </manifest> 
    
  • 按照this文件的说明,了解更多的客户端实现。

希望这会帮助!

+0

我张贴的清单的问题。对我来说,它似乎工作。我从设备上卸载了应用程序并重建了它。没有区别。 我没有发布任何代码,因为我使用unity-gcm插件,它不需要任何android代码。 – cancerballs 2015-01-21 14:44:23

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