我正在构建一个需要某种缓存的应用程序,由于我的模型和视图模型生活在可移植类库中,我也想要某种缓存......但PCL是有限的,我似乎找不到任何。是否有一个用于可移植类库的内存缓存?
我想使用System.Runtime.Caching,但那不包括在PCL中 - 是否还有其他选项?
我正在构建一个需要某种缓存的应用程序,由于我的模型和视图模型生活在可移植类库中,我也想要某种缓存......但PCL是有限的,我似乎找不到任何。是否有一个用于可移植类库的内存缓存?
我想使用System.Runtime.Caching,但那不包括在PCL中 - 是否还有其他选项?
我正在寻找这样一个选项我自己;我将很快推出自己的实施,并将发布。在此之前,以下是您可能想要尝试的一些想法。
如果我没记错的话,Runtime.Cache会根据绝对时间,滑动时间和监视键/文件使缓存无效。哪一个你需要实现
第一个数字(我需要绝对和滑动虽然我相信滑动会更昂贵)
看一看这个链接。 alternative-to-concurrentdictionary-for-portable-class-library
我的想法是,以扩展类等各个缓存项添加/删除,我们店/删除缓存键在字典中的对象与时间到期(滑动项目,我们将更新。阅读本到期时间)
然后我们有一个主计时器,每隔一段时间检查一次这个字典,并根据时间过期。
如果你还想要的话,你可以有另一个字典跟踪关键依赖关系,所以在关键到期时,你可以根据这个到期其他任何缓存。
希望这有助于某种方式。
--- UPDATE
我设法避开写我自己的实现......在这里,你去..
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reactive.Linq;
using System.Threading;
namespace RanaInside.CacheProvider
{
internal class CacheProvider : ICacheProvider
{
private IDictionary<object, CacheItem> _cache = new Dictionary<object, CacheItem>();
private IDictionary<object, SliderDetails> _slidingTime = new Dictionary<object, SliderDetails>();
private const int _monitorWaitDefault = 1000;
private const int _monitorWaitToUpdateSliding = 500;
/// <summary>
/// The sync object to make accessing the dictionary is thread safe.
/// </summary>
private readonly object _sync = new object();
#region Implementation of Interface
public event EventHandler KeyRemoved;
/// <summary>
/// Add a value to the cache with a relative expiry time, e.g 10 minutes.
/// </summary>
/// <typeparam name="TKey">The type of the key.</typeparam>
/// <typeparam name="TValue">The type of the value.</typeparam>
/// <param name="key">The key.</param>
/// <param name="value">The value.</param>
/// <param name="slidingExpiry">The sliding time when the key value pair should expire and be purged from the cache.</param>
/// <param name="priority">Normal priority will be purged on low memory warning.</param>
public void Add<TKey, TValue>(TKey key, TValue value, TimeSpan slidingExpiry, CacheItemPriority priority = CacheItemPriority.Normal) where TValue : class
{
Add(key, value, slidingExpiry, priority, true);
}
/// <summary>
/// Add a value to the cache with an absolute time, e.g. 01/01/2020.
/// </summary>
/// <typeparam name="TKey">The type of the key.</typeparam>
/// <typeparam name="TValue">The type of the value.</typeparam>
/// <param name="key">The key.</param>
/// <param name="value">The value.</param>
/// <param name="absoluteExpiry">The absolute date time when the cache should expire and be purged the value.</param>
/// <param name="priority">Normal priority will be purged on low memory warning.</param>
public void Add<TKey, TValue>(TKey key, TValue value, DateTime absoluteExpiry, CacheItemPriority priority = CacheItemPriority.Normal) where TValue : class
{
if (absoluteExpiry < DateTime.Now)
{
return;
}
var diff = absoluteExpiry - DateTime.Now;
Add(key, value, diff, priority, false);
}
/// <summary>
/// Gets a value from the cache for specified key.
/// </summary>
/// <typeparam name="TKey">The type of the key.</typeparam>
/// <typeparam name="TValue">The type of the value.</typeparam>
/// <param name="key">The key.</param>
/// <returns>
/// If the key exists in the cache then the value is returned, if the key does not exist then null is returned.
/// </returns>
public TValue Get<TKey, TValue>(TKey key) where TValue : class
{
try
{
var cacheItem = _cache[key];
if (cacheItem.RelativeExpiry.HasValue)
{
if (Monitor.TryEnter(_sync, _monitorWaitToUpdateSliding))
{
try
{
_slidingTime[key].Viewed();
}
finally
{
Monitor.Exit(_sync);
}
}
}
return (TValue)cacheItem.Value;
}
catch (Exception)
{
return null;
}
}
/// <summary>
/// Remove a value from the cache for specified key.
/// </summary>
/// <typeparam name="TKey">The type of the key.</typeparam>
/// <param name="key">The key.</param>
public void Remove<TKey>(TKey key)
{
if (!Equals(key, null))
{
_cache.Remove(key);
_slidingTime.Remove(key);
if (KeyRemoved != null)
{
KeyRemoved(key, new EventArgs());
}
}
}
/// <summary>
/// Clears the contents of the cache.
/// </summary>
public void Clear()
{
if (!Monitor.TryEnter(_sync, _monitorWaitDefault))
{
return;
}
try
{
_cache.Clear();
_slidingTime.Clear();
}
finally
{
Monitor.Exit(_sync);
}
}
/// <summary>
/// Gets an enumerator for keys of a specific type.
/// </summary>
/// <typeparam name="TKey">The type of the key.</typeparam>
/// <returns>
/// Returns an enumerator for keys of a specific type.
/// </returns>
public IEnumerable<TKey> Keys<TKey>()
{
if (!Monitor.TryEnter(_sync, _monitorWaitDefault))
{
return Enumerable.Empty<TKey>();
}
try
{
return _cache.Keys.Where(k => k.GetType() == typeof(TKey)).Cast<TKey>().ToList();
}
finally
{
Monitor.Exit(_sync);
}
}
/// <summary>
/// Gets an enumerator for all the keys
/// </summary>
/// <returns>
/// Returns an enumerator for all the keys.
/// </returns>
public IEnumerable<object> Keys()
{
if (!Monitor.TryEnter(_sync, _monitorWaitDefault))
{
return Enumerable.Empty<object>();
}
try
{
return _cache.Keys.ToList();
}
finally
{
Monitor.Exit(_sync);
}
}
/// <summary>
/// Gets the total count of items in cache
/// </summary>
/// <returns>
/// -1 if failed
/// </returns>
public int TotalItems()
{
if (!Monitor.TryEnter(_sync, _monitorWaitDefault))
{
return -1;
}
try
{
return _cache.Keys.Count;
}
finally
{
Monitor.Exit(_sync);
}
}
/// <summary>
/// Purges all cache item with normal priorities.
/// </summary>
/// <returns>
/// Number of items removed (-1 if failed)
/// </returns>
public int PurgeNormalPriorities()
{
if (Monitor.TryEnter(_sync, _monitorWaitDefault))
{
try
{
var keysToRemove = (from cacheItem in _cache where cacheItem.Value.Priority == CacheItemPriority.Normal select cacheItem.Key).ToList();
return keysToRemove.Count(key => _cache.Remove(key));
}
finally
{
Monitor.Exit(_sync);
}
}
return -1;
}
#endregion
#region Private class helper
private void Add<TKey, TValue>(TKey key, TValue value, TimeSpan timeSpan, CacheItemPriority priority, bool isSliding) where TValue : class
{
if (!Monitor.TryEnter(_sync, _monitorWaitDefault))
{
return;
}
try
{
// add to cache
_cache.Add(key, new CacheItem(value, priority, ((isSliding) ? timeSpan : (TimeSpan?)null)));
// keep sliding track
if (isSliding)
{
_slidingTime.Add(key, new SliderDetails(timeSpan));
}
StartObserving(key, timeSpan);
}
finally
{
Monitor.Exit(_sync);
}
}
private void StartObserving<TKey>(TKey key, TimeSpan timeSpan)
{
Observable.Timer(timeSpan)
.Finally(() =>
{
// on finished
GC.Collect();
GC.WaitForPendingFinalizers();
})
// on next
.Subscribe(x => TryPurgeItem(key),
exception =>
{
// on error: Purge Failed with exception.Message
});
}
private void TryPurgeItem<TKey>(TKey key)
{
if (_slidingTime.ContainsKey(key))
{
TimeSpan tryAfter;
if (!_slidingTime[key].CanExpire(out tryAfter))
{
// restart observing
StartObserving(key, tryAfter);
return;
}
}
Remove(key);
}
private class CacheItem
{
public CacheItem() { }
public CacheItem(object value, CacheItemPriority priority, TimeSpan? relativeExpiry = null)
{
Value = value;
Priority = priority;
RelativeExpiry = relativeExpiry;
}
public object Value { get; set; }
public CacheItemPriority Priority { get; set; }
public TimeSpan? RelativeExpiry { get; set; }
}
private class SliderDetails
{
public SliderDetails(TimeSpan relativeExpiry)
{
RelativeExpiry = relativeExpiry;
Viewed();
}
private TimeSpan RelativeExpiry { get; set; }
private DateTime ExpireAt { get; set; }
public bool CanExpire(out TimeSpan tryAfter)
{
tryAfter = (ExpireAt - DateTime.Now);
return (0 > tryAfter.Ticks);
}
public void Viewed()
{
ExpireAt = DateTime.Now.Add(RelativeExpiry);
var z = ExpireAt;
}
}
#endregion
}
}
对于最新的更新,请访问我的博客
http://ranahossain.blogspot.co.uk/2014/01/cache-provider-for-portable-class.html
我们遇到同样的问题,我们为我们的需要创建了线程安全的数据缓存。它针对移动设备进行了优化(类似数量的读取和写入),所以我们使用简单锁定而不是ReadWriterLockSlim或其他替代方法。
这个想法是添加更多的功能,如事件,过期,标签和稍后锁定。目前它只是支持地区。
这是我们的灯塔框架的一部分,可以在GitHub上找到:
https://github.com/Turneo/LightHouse/blob/master/Code/Core/Core/Code/Caching/DataCache.cs
一个很好的替代(但持续性高速缓存)是Akavache。
Akavache是基于SQLite3基于C#编写桌面和移动应用程序而创建的异步持久(即写入磁盘)键值存储库。 Akavache非常适合存储重要数据(即用户设置)以及过期的缓存本地数据。
来自实例文档片段:
using System.Reactive.Linq; // IMPORTANT - this makes await work!
// Make sure you set the application name before doing any inserts or gets
BlobCache.ApplicationName = "AkavacheExperiment";
var myToaster = new Toaster();
await BlobCache.UserAccount.InsertObject("toaster", myToaster);
//
// ...later, in another part of town...
//
// Using async/await
var toaster = await BlobCache.UserAccount.GetObject<Toaster>("toaster");
// or without async/await
Toaster toaster;
BlobCache.UserAccount.GetObject<Toaster>("toaster")
.Subscribe(x => toaster = x, ex => Console.WriteLine("No Key!"));
不幸的是,如果像我一样,你被迫目标.NET4在桌面上,那么你的运气了。但对于现代应用程序,我一定会用它。
编辑:我现在看到你问了一个内存中唯一的chache。我不认为Akavache支持这一点。我并没有删除这个答案,因为我认为那些使用PCL缓存的人可能会发现它很有用。